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Maxsu

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maxsu2017

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98 comments

  1. gloomfrost
    gloomfrost
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    Finally fixed!

    Animated Static Reload Fix - NG

    Animated Static Reload Fix - NG
    1. SkillSharp
      SkillSharp
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      Omg ty 
  2. deleted190451856
    deleted190451856
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    The author just try to save your nerve and time leading you strait to the answer how to solve your problems but you resist for some reason. 1.597 is the best and stable version. Believe me I've tried 1.640 couple of times and it ended up reinstalling all skse mods and going back to 1.597

    I could tell you that Racemenu morths and SSE engine fixes conflicts in 1.640 and they make morths not apeal in realtime in game so mods like obody works just partly and fertility and other sex mods don't work at proprerly at all. Also some bugs related to SMP physics in 1.640 is also presented and they probably will never going to be fixed. Also you don't have SKSE fix for high heels in 1.640 just mere esp. plugin trying to do the same job but fails most of time. 

    So just don't blame author he defenetly has his own reasons to tell you that's the best way to run his mods.
    1. PlayerNU
      PlayerNU
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      It's strange then, why did everyone escape from the Legendary Edition? I would have stuck with it, but these authors escape it and couldn't find anything. Then they started saying, and the Special skyrim 64 bits are much more stable))). And I've already installed it and it turns out I already have more fixes than modifications). Each modification needs to be installed according to the version, all modifications are imported and Mod Organiser says that it's wrong). This is a super broken game. And you're talking about your 1.5xxx
  3. bellato7
    bellato7
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    Hello there, is this script-heavy?
    1. megaman2k
      megaman2k
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      There are no scripts in this mod...
  4. ribbs23
    ribbs23
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    What's wrong with people? Honestly some folks are insane with entitlement. A person creates a mod for FREE! Which we all want (need) and because they don't want the hassle of constantly updating numerous mods because Bathesda, you rant and insult them.
    Have a word with yourselves smh. Maxu also provides open permissions so others can do the updating so guess what? You still get to eat your cake. Give them a break (or a coffee) and show some respect! Imagine if they just stopped creating these mods because of the hate?
    Maxu, you are a legend, please continue ignoring the haters.
  5. Murvel3000
    Murvel3000
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    AE/SE 1.6.xxx version is out!

    "Updated Animated Static Reload Fix with support for SSE, AE, and VR in one DLL."
    Animated Static Reload Fix - NG
    1. deleted3000585
      deleted3000585
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      Thank you so much for this! <3 Endorsed!
    2. Xaliber13
      Xaliber13
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      You're the real hero
    3. Grevik366
      Grevik366
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      Thanks :)
    4. Murvel3000
      Murvel3000
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      It needs to be updated for 1.6.629+ though....
  6. retiredoldman
    retiredoldman
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    Tested skyrim SE 1.5.97 

    It seems not working in blackreach with large mushrooms

    cell name "Alftand Blackreach 01" 
  7. Epolbadare
    Epolbadare
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    • 28 kudos
    the mod worked fine, im happy, endorsed
  8. robertkorkor
    robertkorkor
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    • 7 kudos
    Hope for AE version 
    1. ikonomov
      ikonomov
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      Me too.
    2. doodlum
      doodlum
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      dude
  9. kevkas
    kevkas
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    Is this working with the Anniversary Edition and the latest SKSE preliminary v2.1.2?
    1. raw666
      raw666
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      Read the description.
    2. Termiternal
      Termiternal
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      downgrade patcher breaks my game, destroys a lot of the textures/meshes from the game. I know for a fact that it's the downgrade patcher, by the way. Even with no mods installed, as soon as I use the downgrader and launch the game through skse for 1.5.97 the game is missing most of the textures and a lot of meshes are missing
    3. kevkas
      kevkas
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      @raw666: the author of the mod points AE users to the downgrader patch, I was asking if the mod is compatible with AE straight up, not AE-downgraded-to-SE, both things are not the same unfortunately.
    4. relm0re
      relm0re
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      +1
    5. deleted84054183
      deleted84054183
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      Edited:
      Nevermind, let's just encourage them to stay on SE and force other authors to dual-develop
    6. lancegeis
      lancegeis
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      this is false, you never tried the downgrade.  By downgrading, you use 1.597 se executable with  AE archives data (but 1.597 interface.bsa to avoid a bug). So all mods based on AE are compatible (unless there is only AE skse version, which is extremely rare)
    7. ryanbolek
      ryanbolek
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      honestly i had alot of issues downgrading and had to re update for a more smooth modding process. the ddl files on alott of mods would refuse to run with the downgraded version 
    8. Carboniac
      Carboniac
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      Pity that some authors plain refuse to update their mods to AE out of pure spite. There's literally no downside of providing an option for both AE and non-AE users. Oh well, this is a nice mod to have, but certainly not something I can't live without, so it will go in the bin once I get around to updating.
    9. Magiuss
      Magiuss
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      To be fair, they have this posted on their about: "I will port plugin to anniversary edition myself when I consider the plugin could running on AE stably enough."

      So an eventual port to AE is not out of the question.
      We just need to be patient or learn to do it ourselves. ;)
    10. R3ACT3M
      R3ACT3M
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      i also decided to switch, lets stop this dual development malarkey
    11. wizkid34
      wizkid34
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      ManiEsk Its absolutely not true, indeed I would say that it is the exact opposite, just look at the downloads to realize it, even for files with the same upload date and the same mod, SE has always a ton of downloads more. Authors continue to prefer SE, get over it.
      Carboniac It is not a pity, authors aren't stupid, the majority of users have not switched to AE for valid reasons, mainly because there are fundamental mods that will never be ported, and finally because AE has nothing worth installing it for.
    12. ChristopherC71
      ChristopherC71
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      Unfortunate that some Mod authors are stuck. Just a LE authors they will fade away as other move forward.
  10. underskincho
    underskincho
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    If u have time, can u compile it for SKSEVR?
    1. Illuzio
      Illuzio
      • member
      • 49 kudos
      +1
    2. Tooplex
      Tooplex
      • supporter
      • 125 kudos
      +1
    3. deathwraith10
      deathwraith10
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      • 1 kudos
      +1
    4. brentw89
      brentw89
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      +1
    5. Oberhigo
      Oberhigo
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      +1
    6. brentw89
      brentw89
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      +1
  11. iTardavk
    iTardavk
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    Is there any possibility you'll make an AE version for AE users instead of saying to use the downgrade patcher?