Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

The Requiem Dungeon Masters

Uploaded by

SynthetiXxX

Virus scan

Safe to use

Tags for this mod

About this mod

Fixes a repeatable stun lock with Requiem's Examine lesser power that would stun lock Dragons below 35% health

Requirements
Permissions and credits
In Requiem - The Role Playing Overhaul, every player race is given a lesser power called "Examine", it allows you to check surrendering foes inventories, check your horse/thrall's inventory, and inspect the health of NPCs around you. What this mod fixes is an issue with the piece of the script that reports NPC Health. Due to the method of how the script pulls the NPC's health, it causes Dragons to trigger their stun animation every time the power is used on them when their health is below 35% health. This bug can be triggered as many times as the player wants, the only limitation being the lesser power's recharge time. The video below by Banananut explains the bug in easy to understand detail



Seeing this, I set out to do two things

  • Check if Requiem provides the source for their scripts.
  • Write a fix for the stun lock on Dragons
Requiem's source scripts are provided, so I only had to find a method to fix the stun locking on Dragons, which was thankfully easy due to Bethesda adding new functions for scripts to use in Special Edition. One of them was "GetActorValueMax", which works as intended opposed to "GetActorValuePercentage", if you want to know why the latter function does not work correctly for the use case, refer to the video above.  "GetActorValueMax" allows the script to give an accurate health report without stun locking any NPCs

Requirements
Skyrim Special Edition*
Unofficial Requiem - The Roleplaying Overhaul Special Edition 5.0.2+**

*Due to this fix using a function only found in Special Edition, this script will only work on Special Edition, do not use this script on Legendary Edition. The script will never report an accurate health report unless the NPC is essential and considered "dead", or in other words, on their knees. Requiem's team have moved onto Special Edition, so I don't plan to find an alternative fix for LE users.
** I created this fix on Requiem 3.4 and the Requiem dungeon masters finally implemented a solution of their own in 5.0.3. I prefer my solution so I will be keeping my solution online.

Regarding permissions and credits
This mod respects and follows the permissions for Requiem - The Roleplaying Overhaul. Respect and follow the permissions stated by The Requiem Dungeon Masters for Requiem unless otherwise stated.