Skyrim Special Edition

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Idrinth

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Idrinth

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About this mod

A small mod, that provides race specific skill trees.

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Altmer
  • Magic Skill(5 levels): You are better at magic than most others, leading to the spell magnitude being 1% higher per level of this perk.
  • Magic Blood(5 levels): You are better at magic than most others, leading to the spell duration being 1% higher per level of this perk.
  • Old Blood(5 levels): You are better at magic than most others, leading to the magic slowdown being 2% lower per level of this perk.
  • Arcane Blood(5 levels): Your blood is filled with magicka, allow you to regenerate it quicker than most others. [since 1.12.0]
  • Magic Master: You are better at magic than most others, allowing you to weave an extra enchantment into your enchants.
Bosmer (since 1.1.0)
  • Master of Arrows(5 levels): You are better at conserving your ammunition than most others, leading to you recovering 1% more ammunition per level of this perk.
  • Sharpshooter(5 levels): You are better at using your bow, leading to you aiming 1% better per level of this perk.
  • Forest Walker(5 levels): You are used to moving through forests, leading to being 1% harder to hear per level of this perk.
  • Precise Strikes(5 levels): Your knowledge of weak points increases the amount of stun you deal by 1% per level of this perk. [since 1.12.0]
  • Eagle's Eye: Your knowledge of weak points and skill with a bow allows you to deal 25% more damage on sneak attacks with your bow.
Imperial (since 1.2.0)
  • Quick Tongue(5 levels): You are better at telling people what they want to hear than most others, leading to bribes being 1% lower per level of this perk.
  • Eye for Wealth(5 levels): You are trained at estimating prices, leading to a 1% lower buy price per level of this perk.
  • Master of Haggling(5 levels): You are trained at haggling, leading to a 1% higher sell price per level of this perk.
  • Learned(5 levels): You are well taught, able to learn 10% more from books per level of this perk. [since 1.12.0]
  • Leader: You are a born leader, increasing your command limit by 1 and increasing your intimidation by 25%.
Dunmer (since 1.3.0)
  • Unburned(5 levels): You are even more resilient than most other dark elves, reducing incoming fire damage by 2% per level of this perk.
  • Steady Magician(5 levels): Your knowledge of the arcane allows your abilities to last 1% longer per level of this perk.
  • Burning Magician(5 levels): Your knowledge of the arcane and of fire allows your abilities to deal 2% more fire damage per level of this perk.
  • Ancestor's Blessing(5 levels): Your ancestor's blessing allows you to ignore 2% per level of this perk of your opponent's fire resistance.
  • Soul Mage: Your knowledge of the arcane allows you to gain 25% more out of soul gems.
Khajiit (since 1.4.0)
  • Cat's Pawns(5 levels): You are a natural at sneaking, reducing the chance to be heared by 1% per level of this perk.
  • Cat's Claws(5 levels): Your claws are more dangerous than foes might suspect at first glance, dealing an extra 5% damage per level of this perk.
  • Cat's Swiftness(5 levels): You are unusually swift, allowing you to evade the worst of staggers. Each level of this perk reduces staggers by 1%.
  • Precision(5 levels): You are especially precise, hitting critically 1% more often than others per level of this perk. [since 1.12.0]
  • 9 Lives: You seem to have 9 lives, escaping death when it seems sure. You take 10% less damage.
Breton (since 1.5.0)
  • Magic Talent(5 levels): Your blood empowers the spells you cast, increasing their magnitude by 1% per level of this perk.
  • Magic Resilence(5 levels): Your blood protects you from enemy spells, reducing their magnitude by 1% per level of this perk.
  • Enchanting Master(5 levels): Your blood empowers your enchantments, making them 1% stronger per level of this perk.
  • Soul Thief(5 levels): Your heritage allows you to capture more 10% more soul energy with your weapons per level of this perk.
  • Magic Empowerment: Your blood empowers your spells, reducing the enemy's resistance by 25% when dual casting.
Orsimer (since 1.6.0)
  • Rage(5 levels): You are a force of pure rage, slashing at your enemies with great power. Your attacks with twohanded weapons deal 2% more damage per level of this perk.
  • Born Warrior(5 levels): You are a born warrior, able to power attack when others could not. Your power attacks cost 1% less stamina per level of this perk.
  • Trained Warrior(5 levels): You have been trained to be a warrior all your life, making you more capable at disabling your opponents. You stagger for 2% more per level of this perk.
  • Berserker(5 levels): You are a beserker, taking 1% more damage but dealing 2% more pre level of this perk. [since 1.12.0]
  • Warrior Heart: Having the heart of a true warrior, your strikes are deadly. You deal 50% higher critical damage.
Nord (since 1.7.0)
  • Ice Blood(5 levels): Your blood runs hot, keeping you warm against frost. You gain 2% frost resistance per level of this perk.
  • Axe Master(5 levels): You trained with axes from childhood, making you deadlier with them. You gain 2% damage per perk level with them.
  • Strength of the North(5 levels): You trained from childhood, giving you experience with heavy lifting. You gain 1% carry capacity per level of this perk.
  • Experienced Combatant(5 levels): You trained from childhood, giving you enough experience to prevent 1% of your enemies critical hits per level of this perk. [since 1.12.0]
  • Armor Master: You trained with armors from childhood, giving you 25% higher armor value from any armor used.
Argonian (since 1.8.0)
  • Resilent Hide(5 levels): Your hide is even more resilent than most others, giving you an additional point of armor per level of this perk.
  • Regeneration(5 levels): Your body is able to recover fast, increasing your health regeneration for each level of this perk.
  • Poisoner(5 levels): You are well versed in poisoning your weapons, adding one dose per level of this perk.
  • Self-Healing(5 levels): Your physiology heals fast, making healing potions 5% more effective per level of this perk. [since 1.12.0]
  • Knowledge of Plants: Your connection to the Hist provides you with knowledge of plants, allowing you to gain one extra ingredient from them and making your potions 25% stronger.
Redguard(since 1.9.0)
  • Energetic(5 levels): You stamina is exceptionel, regenerating 1% faster per level of this perk.
  • Skilled Fighter(5 levels): You are a skilled fighter, able to block 2.5% more damage per level of this perk.
  • Swordsman(5 levels): You live and die by the sword, dealing 2% more damage per level of this perk with them.
  • Windblade(5 levels): Your blade arts allow you to hit faster than anyone else. [since 1.12.0]
  • Master of Blades: You are a master of blades, hitting critically 50% more often than others would expect.
Vampire (since 1.12.0)
  • Taste for Blood(5 levels): Your lust for blood empowers you when fighting at night, dealing 1% more damage with power attack per level of this perk.
  • Restless Dead(5 levels): Your dead body suffers less from exhaustion than others, allowing you to carry 50 more per level of this perk at night.
  • One with the night(5 levels): You are one with the night, allowing your spells to be 1% stronger during it for each level of this perk.
  • Bloodrage(5 levels): During the night your blood drives you, increasing your attack speed by 2% per level of this perk.
  • Nightwalker: During the night you are able to call upon the knowledge in your blood, making all skill uses 10% better. Also the lack of sun leads to you using 10% less stamina for power attacks.
Werewolf(since 1.12.0)
  • Fast Healing(5 levels): Your health recovery is 5% better per level of this perk.
  • Tireless(5 levels): Your body recovers so fast, it seems nearly tireless to your opponents. Your power attack use 1% less stamina per level of this perk.
  • Soft Walk(5 levels): You have learned how to step softly, silently, making you 1% harder to hear while sneaking per level of this perk.
  • Scared Hide(5 levels): Your inhuman senses allow you to harvest one additional ingredient per level of this perk.
  • Scared Hide: Your body recovers from most injuries so fast, that you seem to take 15% less damage from none-silver weapons.
Skill levels are gained over play time, time sleeping or waiting isn't counted. It takes 10 ingame hours to get the first perk point, 20 to get the second and so on. Opening the book at night will access the vampire or werewolf tree if you are one.
Since no outside record has been touched, this should be compatible with everything else.

The first Skill is distributed to NPCs via SPID, with the following chances: (since 1.11.0)
  • Level 1-5: Perk-Level 1 50%
  • Level 6-10: Perk-Level 1 50%, Perk-Level 2 50%
  • Level 11-15: Perk-Level 2 50%, Perk-Level 3 50%
  • Level 16-20: Perk-Level 3 50%, Perk-Level 4 50%
  • Level 21-25: Perk-Level 4 50%, Perk-Level 5 50%
  • Level 26+: Perk-Level 5 100%


Incompatible
  • Skyrim Souls: It creates a mess with the book reading and the menus, likely you can still work it out by using the "set idrinthRacialSkillMenu[RACE] to 1"
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