About this mod
A small mod, that provides race specific skill trees.
- Requirements
- Permissions and credits
- Changelogs
- Magic Skill(5 levels): You are better at magic than most others, leading to the spell magnitude being 1% higher per level of this perk.
- Magic Blood(5 levels): You are better at magic than most others, leading to the spell duration being 1% higher per level of this perk.
- Old Blood(5 levels): You are better at magic than most others, leading to the magic slowdown being 2% lower per level of this perk.
- Arcane Blood(5 levels): Your blood is filled with magicka, allow you to regenerate it quicker than most others. [since 1.12.0]
- Magic Master: You are better at magic than most others, allowing you to weave an extra enchantment into your enchants.
- Master of Arrows(5 levels): You are better at conserving your ammunition than most others, leading to you recovering 1% more ammunition per level of this perk.
- Sharpshooter(5 levels): You are better at using your bow, leading to you aiming 1% better per level of this perk.
- Forest Walker(5 levels): You are used to moving through forests, leading to being 1% harder to hear per level of this perk.
- Precise Strikes(5 levels): Your knowledge of weak points increases the amount of stun you deal by 1% per level of this perk. [since 1.12.0]
- Eagle's Eye: Your knowledge of weak points and skill with a bow allows you to deal 25% more damage on sneak attacks with your bow.
- Quick Tongue(5 levels): You are better at telling people what they want to hear than most others, leading to bribes being 1% lower per level of this perk.
- Eye for Wealth(5 levels): You are trained at estimating prices, leading to a 1% lower buy price per level of this perk.
- Master of Haggling(5 levels): You are trained at haggling, leading to a 1% higher sell price per level of this perk.
- Learned(5 levels): You are well taught, able to learn 10% more from books per level of this perk. [since 1.12.0]
- Leader: You are a born leader, increasing your command limit by 1 and increasing your intimidation by 25%.
- Unburned(5 levels): You are even more resilient than most other dark elves, reducing incoming fire damage by 2% per level of this perk.
- Steady Magician(5 levels): Your knowledge of the arcane allows your abilities to last 1% longer per level of this perk.
- Burning Magician(5 levels): Your knowledge of the arcane and of fire allows your abilities to deal 2% more fire damage per level of this perk.
- Ancestor's Blessing(5 levels): Your ancestor's blessing allows you to ignore 2% per level of this perk of your opponent's fire resistance.
- Soul Mage: Your knowledge of the arcane allows you to gain 25% more out of soul gems.
- Cat's Pawns(5 levels): You are a natural at sneaking, reducing the chance to be heared by 1% per level of this perk.
- Cat's Claws(5 levels): Your claws are more dangerous than foes might suspect at first glance, dealing an extra 5% damage per level of this perk.
- Cat's Swiftness(5 levels): You are unusually swift, allowing you to evade the worst of staggers. Each level of this perk reduces staggers by 1%.
- Precision(5 levels): You are especially precise, hitting critically 1% more often than others per level of this perk. [since 1.12.0]
- 9 Lives: You seem to have 9 lives, escaping death when it seems sure. You take 10% less damage.
- Magic Talent(5 levels): Your blood empowers the spells you cast, increasing their magnitude by 1% per level of this perk.
- Magic Resilence(5 levels): Your blood protects you from enemy spells, reducing their magnitude by 1% per level of this perk.
- Enchanting Master(5 levels): Your blood empowers your enchantments, making them 1% stronger per level of this perk.
- Soul Thief(5 levels): Your heritage allows you to capture more 10% more soul energy with your weapons per level of this perk.
- Magic Empowerment: Your blood empowers your spells, reducing the enemy's resistance by 25% when dual casting.
- Rage(5 levels): You are a force of pure rage, slashing at your enemies with great power. Your attacks with twohanded weapons deal 2% more damage per level of this perk.
- Born Warrior(5 levels): You are a born warrior, able to power attack when others could not. Your power attacks cost 1% less stamina per level of this perk.
- Trained Warrior(5 levels): You have been trained to be a warrior all your life, making you more capable at disabling your opponents. You stagger for 2% more per level of this perk.
- Berserker(5 levels): You are a beserker, taking 1% more damage but dealing 2% more pre level of this perk. [since 1.12.0]
- Warrior Heart: Having the heart of a true warrior, your strikes are deadly. You deal 50% higher critical damage.
- Ice Blood(5 levels): Your blood runs hot, keeping you warm against frost. You gain 2% frost resistance per level of this perk.
- Axe Master(5 levels): You trained with axes from childhood, making you deadlier with them. You gain 2% damage per perk level with them.
- Strength of the North(5 levels): You trained from childhood, giving you experience with heavy lifting. You gain 1% carry capacity per level of this perk.
- Experienced Combatant(5 levels): You trained from childhood, giving you enough experience to prevent 1% of your enemies critical hits per level of this perk. [since 1.12.0]
- Armor Master: You trained with armors from childhood, giving you 25% higher armor value from any armor used.
- Resilent Hide(5 levels): Your hide is even more resilent than most others, giving you an additional point of armor per level of this perk.
- Regeneration(5 levels): Your body is able to recover fast, increasing your health regeneration for each level of this perk.
- Poisoner(5 levels): You are well versed in poisoning your weapons, adding one dose per level of this perk.
- Self-Healing(5 levels): Your physiology heals fast, making healing potions 5% more effective per level of this perk. [since 1.12.0]
- Knowledge of Plants: Your connection to the Hist provides you with knowledge of plants, allowing you to gain one extra ingredient from them and making your potions 25% stronger.
- Energetic(5 levels): You stamina is exceptionel, regenerating 1% faster per level of this perk.
- Skilled Fighter(5 levels): You are a skilled fighter, able to block 2.5% more damage per level of this perk.
- Swordsman(5 levels): You live and die by the sword, dealing 2% more damage per level of this perk with them.
- Windblade(5 levels): Your blade arts allow you to hit faster than anyone else. [since 1.12.0]
- Master of Blades: You are a master of blades, hitting critically 50% more often than others would expect.
- Taste for Blood(5 levels): Your lust for blood empowers you when fighting at night, dealing 1% more damage with power attack per level of this perk.
- Restless Dead(5 levels): Your dead body suffers less from exhaustion than others, allowing you to carry 50 more per level of this perk at night.
- One with the night(5 levels): You are one with the night, allowing your spells to be 1% stronger during it for each level of this perk.
- Bloodrage(5 levels): During the night your blood drives you, increasing your attack speed by 2% per level of this perk.
- Nightwalker: During the night you are able to call upon the knowledge in your blood, making all skill uses 10% better. Also the lack of sun leads to you using 10% less stamina for power attacks.
- Fast Healing(5 levels): Your health recovery is 5% better per level of this perk.
- Tireless(5 levels): Your body recovers so fast, it seems nearly tireless to your opponents. Your power attack use 1% less stamina per level of this perk.
- Soft Walk(5 levels): You have learned how to step softly, silently, making you 1% harder to hear while sneaking per level of this perk.
- Scared Hide(5 levels): Your inhuman senses allow you to harvest one additional ingredient per level of this perk.
- Scared Hide: Your body recovers from most injuries so fast, that you seem to take 15% less damage from none-silver weapons.
Since no outside record has been touched, this should be compatible with everything else.
The first Skill is distributed to NPCs via SPID, with the following chances: (since 1.11.0)
- Level 1-5: Perk-Level 1 50%
- Level 6-10: Perk-Level 1 50%, Perk-Level 2 50%
- Level 11-15: Perk-Level 2 50%, Perk-Level 3 50%
- Level 16-20: Perk-Level 3 50%, Perk-Level 4 50%
- Level 21-25: Perk-Level 4 50%, Perk-Level 5 50%
- Level 26+: Perk-Level 5 100%
Incompatible
- Skyrim Souls: It creates a mess with the book reading and the menus, likely you can still work it out by using the "set idrinthRacialSkillMenu[RACE] to 1"