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Changelogs
Version v2.0.1
fixed adding keyword to empty lists
Version v2.0.0
Major rewrite with assistance, now patches pretty much all npcs
Version v1.0.1
Fix Tag-Count to prevent crashes
Version 2.3.2
fix tiny perk
Version 2.3.1
fix perk effects removal
Version 2.2.5
fix weight check
no longer asking twice for height during character creation
Version 2.2.4
remove npc random height perk(why did I add this in the first place?)
Version 2.2.3
fix prevention script
Version 2.2.2
prevent multiple height scalings (hopefully)
Version 2.2.1
fixing typo in SPID ini file
Version 2.2.0
Provide code for NPC inclusion
Handle sleep, so that changing weight during the sleep is handled
Version 2.1.0
Add height boni
fix some typos
Version 2.0
It checks your characters weight when you first load the game and gives the corresponding effect.
It can also updates the effect when you change your weight via Race Menu
This small mod gives bonuses or weaknesses to your character according to his weight. Now looking big and musculine or being nimble can effect your character.
Light Weight (0-20)
Sneak sound is 10% less
Power Attack is 10% weaker
Power Attack is 10% cheaper (since 2.3.0)
Carry Weight is 5% less (since 2.3.0)
Medium Light Weight (20-40)
Sneak sound is 5% less
Power Attack is 5% weaker
Power Attack is 5% cheaper (since 2.3.0)
Carry Weight is 2.5% less (since 2.3.0)
Medium Weight (40-60)
No Adjsutments
Medium Heavy Weight (60-80)
Sneak sound is 5% higher
Power Attack is 5% stronger
Power Attack is 5% more expensive (since 2.3.0)
Carry Weight is 2.5% more (since 2.3.0)
Heavy Weight(80-100)
Sneak sound is 10% higher
Power Attack is 10% stronger
Power Attack is 10% more expensive (since 2.3.0)
Carry Weight is 5% more (since 2.3.0)
Tiny
Sneaking visibility is 10% less
Bashing damage is 10% less
Small
Sneaking visibility is 5% less
Bashing damage is 5% less
Medium Size
no adjustments
Large
Sneaking visibility is 5% more
Bashing damage is 5% more
Tall
Sneaking visibility is 10% more
Bashing damage is 10% more
Your weight is checked when you first load the mod and corresponding effect will be added automaticaly. It will also update this effect when you change your weight via Race Menu. This mod runs a single script at the beginning and should be compatible with everything else.
To have NPCs with the traits, please apply the patch via SSEEdit to your loadorder, it will catch any npc and apply keywords to them. SPID is then used to apply the related perks, making the patch you created stable even across mod updates.