"Crimson's 'Fallout 76-style region music for Fallout 4' for Skyrim" - some minor changes to Skyrim's ambient music
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This is inspired by a similar mod I developed for Fallout 4, though the effects are a lot more lowkey, since Skyrim doesn't have region-specific explore tracks; just palette tracks.
This .esp makes a few minor changes to what ambient pieces can play where. Mainly:
Removed cave dungeon music tracks from MUSDungeonIce music type
Added explore day 04 and 06* to MUSExploreForestFall, MUSExploreForestPine, MUSExploreMountain, MUSExploreSnow, and MUSExploreTundra music types
Removed town day 04 from MUSTownTest (this file pointed to explore day 04)
Both MUSTavern types now contain all 5 tavern tracks
Added Sovngarde palette tracks to Sovngarde music types*
Lowered Sovngarde chant loop from 90 to 2*
Replaced the music in the unused Hall of Valor music type with Sovngarde palette tracks
Set the Hall of Valor interior cell to use the Hall of Valor music type