Skyrim Special Edition
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Crimson Knight

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CrimsonKnight77

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About this mod

"Crimson's 'Fallout 76-style region music for Fallout 4' for Skyrim" - some minor changes to Skyrim's ambient music

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This is inspired by a similar mod I developed for Fallout 4, though the effects are a lot more lowkey, since Skyrim doesn't have region-specific explore tracks; just palette tracks.

This .esp makes a few minor changes to what ambient pieces can play where. Mainly:
  • Removed cave dungeon music tracks from MUSDungeonIce music type
  • Added explore day 04 and 06* to MUSExploreForestFall, MUSExploreForestPine, MUSExploreMountain, MUSExploreSnow, and MUSExploreTundra music types
  • Removed town day 04 from MUSTownTest (this file pointed to explore day 04)
  • Both MUSTavern types now contain all 5 tavern tracks
  • Added Sovngarde palette tracks to Sovngarde music types*
  • Lowered Sovngarde chant loop from 90 to 2*
  • Replaced the music in the unused Hall of Valor music type with Sovngarde palette tracks
  • Set the Hall of Valor interior cell to use the Hall of Valor music type
*May be reverted depending feedback/my mood.