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Author notes
If you want to continue/improve/update this patch, build upon it, include it somewhere, whatever, let me know. There is definitely still A LOT that could be done here. As long as my headache from working on this is acknowledged, I'd be cool with it. Mod provided as is. I might update later, but likely nah. Do whatever, just give the proper credit and don't use it for moolah.
File credits
Thank you:
stalker992 for Akavir. The curse of the immortals. kryptopyr for Complete Alchemy and Cooking Overhaul.
Teabag86 for making CACO Bruma patch, which helped me figure out how this works, back with the Shire patch.
And SSEEdit, the best patching tool.
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Changelogs
Version 1.0
Initial version.
Patched new food, drinks, potions - to mimic CACO's effects.
Patched harvestable plants - to harvest multiple ingredients.
food no longer instantly restores health, but provides long term bonuses;
alcohol makes you drunk;
when harvesting plants, you'll get not one, but several ingredients.
Also, there are some potion items mimicing vanilla potions (health, stamina, magicka, and there is a blood potion too) - they now do the same as their CACO counterparts.