Skyrim Special Edition
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unblest

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81 comments

  1. Auge1
    Auge1
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    Thank you unblest!!

    Here is an update on affected mods/patches:


    JK´s Skyrim_No_Lights_patch.esp
    Helgen Reborn.esp
    MoonAndStars_MAS.esp
    EMCompViljaSkyrim.esp
    The Scarlett.esp
    Wooden Bridges.esp
    Inigo.esp
    UFO-Ultimate Follower Overhaul.esp
    DBM_JKs Skyrim_Patch.esp
    CUYC_CleanUpYourCorpses.esp
    Forgotten City.esp
    JKsSkyrim_CuttingRoomFloor_Patch.esp
    NoSnowUnderTheRoof-CRFPatch.esp
    Landscape for Grass Mods_Moon and Star Patch.esp
    OCW_CellSettings.esp (Part of Obscure College of Winterhold)

    DynDolod.esp and Bashed patch were afflicted too and had to be recreated after repairing forementioned mods
    1. grantulinjo
      grantulinjo
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      unrelated, but i see you are the only one that has replied these past few months on this mods post section. Any help with the water script not appearing?
  2. lordjoseph7
    lordjoseph7
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    Highly underrated tool. Amazing clean work.

    Thank you for providing it and sharing this tool.

    Tip for everyone else to find which mods conflict with the new water flow:

    READ FULLY AND BE SMART, FOLLOW AT YOUR OWN RISK, IF YOU ARE BEING HASTY AND STUPID DON'T BLAME ME OR THE AUTHOR OF THIS AMAZING TOOL.

    1- Load all your mods in SSEEDIT.

    2- Single left click on any mod then press CNTRL+A

    3- While holding CNTRL, a single left click to deselect mods from being highlighted. You want to deselect all the official files, USSEP & your water mod such as WATER.

    4- Right click on any of the highlighted mods and select apply script, and select the script unblest provided, the one that does not create a patch esp.

    5- Whatever message comes up, usually make update.esm master files, select yes/OK.

    Now the script would have applied to all mods that conflicted with update.esm water flow, you will see them BOLDED on the left side by SSEEDIT. Take note of those mods on a paper or a text document.

    THIS IS IMPORTANT IF YOU TRY TO CLOSE SSEEDIT IT WILL ASK YOU TO SAVE THE CHANGES TO THE ESPS, DON'T, MAKE SURE THEY ARE UNTICKED AND DON'T SAVE THE CHANGES.

    The method above is just to help you find which mod conflict with the new water flow, a little logic and you should know which mods is supposed to do so and which mod is not suppose to. For example, Water mods is supposed to, while mods that add hold banners at the borders should not.

    1. 7StringSamurai
      7StringSamurai
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      Wow thank you for this tip! what a time saver, kudos!
    2. kbandit
      kbandit
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      Great idea. This should be done if you have WATER or RWT and the script doesn't fix it.
    3. Auge1
      Auge1
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      Thank you, good idea!
      What bothers me: it shows me some plugins in bold mode, I clean them one by one applying the script, but some like Inigo.esp are clean (after applying script: „done. 0 entries changed“), but everytime the same esp will be highlighted again in „search mode“. Can‘t explain it....
  3. eLucifer
    eLucifer
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    So umm, which mods am I supposed to edit with this script? The ones that effect the waters in my game? But you said don't use it with RW2 down in the comments. I'm confused.
    1. Tooneyman
      Tooneyman
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      Any of them. Just run the script and you'll be good to go.
    2. riko1501
      riko1501
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      I read this at https://www.nexusmods.com/skyrimspecialedition/mods/9087?tab=description and this works for me.

      In the left panel, select all mods EXCEPT Skyrim.esm, Update.esm, Dawnguard.esm, HearthFires.esm, Dragonborn.esm, Unofficial Skyrim Special Edition Patch.esp(if you use) and water mod (if you use). In my case, I select all the plugins EXCEPT the previously mentioned ESMs and all Realistic Water Two plugins (main + patches).
  4. riko1501
    riko1501
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    Man, this is a godsend. I spent a day to fix this problem until finally, I found this method. Thank you very much, endorsed.
  5. FF7412
    FF7412
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    Very useful. Endorsed.
  6. Cannerad
    Cannerad
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    Hi, so I watched your video. But when I am supposed to select WTR under Base Record Signature I can't, because it does not exist... What do?
    1. unblest
      unblest
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      script automatically selects water records for you, so all you have to do is select original special edition esm files and unofficial patch and other mods you're going to include in your mod list and run the script, excepting water mods.
    2. eLucifer
      eLucifer
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      So ALL the mods except water ones?
  7. TomTesoro
    TomTesoro
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    • 574 posts
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    Thanks for this.
  8. BlackFighter
    BlackFighter
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    Works perfectly with Realistic Water Two
    Thanks a lot!
    1. toostruus
      toostruus
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      You should't do this with RW2. These waterflows are ment to be like that. That is why RW2 needs to be as low as possible in loadorder.
    2. QueRetard
      QueRetard
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      both this script & put RW2 to bottom of load order doesn't fix my issue
      water line still appear arround solitude
    3. toostruus
      toostruus
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      What is your loadorder and install order?
  9. Tkohr
    Tkohr
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    This is absolutly essential, so much great mods are ported, but so much have old water records, why the porter doesnt use your script ? I have fixed tons of Mods with this script, and for month, every mod i downloaded runs first to your script, i cant say enough, THANK YOU, without your water fix script i had no hair anymore on my head XD
  10. ardiz
    ardiz
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    If I have resaved in CK, should I use uncoverted file? Or use converted already file instead?