Completely understand. I'm trying to learn how to make simple patches for mods like this since I often want the best of both worlds when overhauling locations.
These two mods can only be patched in Creation Kit, so you gotta learn how to use Creation Kit for it. That's understanderble. If Thuldor's Ivarstead was made when I made this, I would probably have made a patch for it back then
All your burial site mods look incredible, great work! One question: does the CC Fishing addon conflict with this in any way? The burial site seems to be at the same place as the fishing spot, but I'm not 100% sure.
If I'm using both JK's and Arthmoors Ivarstead, which patch options in the FOMOD would I need to use or is this a case where if I'm using both I won't be able to make use of this particular burial site?
You can use them togther, just done use any of the patches for jk's and arthmoor's and/or navmesh addons. As I remember, the patches only patches navmesh
I've always been sad to see so few graveyards in the base game, as in almost all cultures, honoring dead is kind of a pretty big deal. These mods your creating are so wonderful; I especially love the compatibility and thoughtfulness in mind when placing these grave sites to avoid compatibility issues. Big fan of your plans and aesthetic! Will be tracking and looking forward to future cemetaries! Thank you for sharing :D
Same as me, I was thinking that maybe it is only on the cities that people die .. Thanks a lot! Yeah, I try to make my mods as compitable as possible, and then provide patches when necessary, as I know a lot that of end users not knowing how to patch themself. You are most welcome.
And thank you for your Seagulls mod, looking forward to try it out alongside Flying Crows SSE
22 comments
You're also free to make the patch yourself and upload it :-)
That's understanderble. If Thuldor's Ivarstead was made when I made this, I would probably have made a patch for it back then
I have no idea, I don't have CC fishing so can't check, or make a patch if necessary
You can use them togther, just done use any of the patches for jk's and arthmoor's and/or navmesh addons. As I remember, the patches only patches navmesh
Thanks a lot! Yeah, I try to make my mods as compitable as possible, and then provide patches when necessary, as I know a lot that of end users not knowing how to patch themself.
You are most welcome.
And thank you for your Seagulls mod, looking forward to try it out alongside Flying Crows SSE
When I'm done with all, I'll take a look at it