Skyrim Special Edition

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WDog367

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WDog367

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252 comments

  1. WDog367
    WDog367
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    New version, v4

    New FX! No partial Decay (i.e. no holes, just full skeleton), and no floating teeth. It will also remove hair, and full-face helmets.
    The old style FX can still be enabled from the MCM, if you prefer it. They'll still have the floating teeth

    Also the fix for scripts spamming warnings to the log, which I uploaded to Legendary Edition a few months ago (thanks to Myst42 for fixing that in my shitty, shitty scripts)

    Known issues:
    - With new FX cannot full-head helments while the FX is active.
    - When "Eye Texture Eye Glow" is enabled, the eye remains changed even when the FX is ended.
    - To fix this, Save the game, exit to the main menu and reload. (You MUST exit to the main menu before reloading, so the player model is unloaded)

    If you run into any severe problems, you should message me. I almost never check the comments.
  2. masterbbc
    masterbbc
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    What is the difference between 4.2 and 4.0
  3. Skuldwin
    Skuldwin
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    We need a update for this on Xbox, has invisible corpses
  4. CrithionLoren
    CrithionLoren
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    I think this mod would benefit a lot performance wise and compatibility wise if it was switched to use SPID :)
    1. kamikad3e123
      kamikad3e123
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      bump
    2. i3ncore
      i3ncore
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      bump bump
    3. darksynth0
      darksynth0
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      2022 bump lol
    4. DiscipleDarkfriend
      DiscipleDarkfriend
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      bump
    5. Gwaifuu
      Gwaifuu
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      bump 2022
    6. CrithionLoren
      CrithionLoren
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      A patch has already been made, my dudes.
    7. totzishot
      totzishot
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      Patch doesnt work and hasnt for a long time
    8. KazMiller
      KazMiller
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      It was updated just in september. How comes it doesn't work?
  5. imad0stark
    imad0stark
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    this mod really need an update
  6. CoomAir1111111
    CoomAir1111111
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    I only really test this for my character and did check reanimated enemies. And it does indeed work but for my character, the inside of her head isn’t a skeleton or a draugr. It’s the infamous floating teeth and eyes.

    The mod seems to not have any requirements and I checked SSEdit for any conflicts but to no avail. Is there something wrong?
  7. guigoplaysbr
    guigoplaysbr
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    any way i can deactivate the efects to a single character?
  8. AaronWantsToSeeMods
    AaronWantsToSeeMods
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    Oh wow!   So immersive!

    https://imgur.com/gallery/dHxXfjD
  9. ShawnimusMaximus
    ShawnimusMaximus
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    Wish there was some kind of idea as to why I along with others are just getting skeleton heads with human bodies on thralls. Seems I'm not the only one and theres absolutely no ideas as to whats causing it. Sucks because this mod looks awesome if I could just get it to work properly...
  10. Rougast
    Rougast
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    Only the head of NPC is changing to skeleton, anyone had this issue?
    1. aryobimo1231
      aryobimo1231
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      am having this issue too
    2. TouristMcGee
      TouristMcGee
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      I have this issue as well, but figured it's because i'm running Dark Arts and there's no patch for the two mods that i've found.
    3. I've got the same problem, in a load order without The Dark Arts. I have no idea what is causing this, can't be the facegen or anti-discoloration plugin since that's the only part that's working properly, RaceMenu is AFAIK only used for the player, perhaps a body mod? If anyone has a solution, I'd love to know. Will also share whatever I can discover on my own.
    4. Jayombie
      Jayombie
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      Same here... I thought it may be the SPID patch but looks like originates from original mod now conflicting with something...

      You guys using SPID ?

      I am in VR, last SPID update included :


      • Version 6.6.1

        • Add leveled, player teammate filter traits
        • Chance is now deterministic (persists across game sessions, NPCs will either get it or not)
        • Fix string ALL filter not checking names or editorIDs
        • Sort non-dependent keywords according to entry order (previously it was at random)
        • Fix leveled items not being resolved during distribution
        • Fix distributed items not showing up in barter menu
        • Force outfit equip (twice) to hopefully fix unreplicatable naked NPC issue
        • Lowered memory usage during form lookup
        • Fix bug where default NPC outfits would be unequipped if they had distributed items


      I am wondering if either the above is causing this issue.. 
    5. I have the newest version of SPID, so unfortunately that's not it. The strangest thing is, the player-equippable options for undead appearance all work perfectly fine. As does my plan B to get more undead-looking reanimations - using FEC's absorb kill effect to give corpses a draugr-like appearance
    6. Aanthirin
      Aanthirin
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      Also having this issue :(
    7. Aanthirin
      Aanthirin
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      Just so everyone knows: the SPID patch is to blame! At least for me.
  11. moldyeggroll
    moldyeggroll
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    Any chance for an update?