Does this also make the items weightless? And yes, quest items have weight to them, I have checked. For example, Pantea's Flute has 2 wgt and each gods forsaken unusual gem I can't seem to ignore weighs 0.5 each. Lexicoms weigh something. I'm interested in the mod, but I want to also unburden myself with the weight as well since I'm not going to be completing the quests and accidentally/compulsively took the items while looting.
Items that are marked as quest items and cannot be removed from your inventory may display a weight, but, in fact, do not contribute to the player character's carry weight.
From uesp:
Quest items have no weight, even if they state otherwise in the menu. Some quest items will have no weight even before the apparent start of the quest. This can occur when the quest is running in the background, but has no journal entries yet.
Possible (?) incompatibility with Wheeler. Question mark because I downloaded some other UI mods at the same time, and I didn't do extensive troubleshooting to confirm this mod was the sole cause.
With both mods installed, Wheeler's wheel becomes invisible. The screen goes blurry as if the wheel is active, but the wheel interface doesn't show, nor can you interact with an invisible menu; the menu is straight up not there.
Closed my game without saving, and uninstalled this mod. When I reopened the game, Wheeler functioned normally.
Hello wSkeever, correct me if i'm wrong but this mod seems to make klimmek supplies hidden when accessing the chest in high hrothgar so i couldn't do the side quest.
"Players can still plant quest items into quest containers (for example: Thieves Guild shill jobs." "If you run into any of these issues, simply toggle the feature off temporary in MCM"
I have also personally tested klimmik quest with 0 issues.
Excuse me, I want to ask a strange question in order to arrange my quest neatly.Some quests are sorted according to the time when they are completed. For example, the [The white phial] quest is displayed at the top when it is completed. However, some tasks are sorted according to when they are received. For example, the [hired muscle] quest will be displayed in the middle or below the list after it is completed. How to make [hired muscle] like [The white phial]? That is, To make it appear at the top of the task list when it is completed.
I can already tell this will be amazing. It can be a pain sorting through inventories around quest items.
I've been using Essential Favorites for a while. When in a bartering menu, favorited items are hidden so you cannot sell them accidentally. It doesn't, however, use the "quest item" tag to filter. You can still give favorited items to people or store them in containers (including Dremora Butler).
Any chance you may be able to add a togglable feature to hide favorited items in container menus (and follower giving menus)?
Q: Is this compatible with whatever other mod? A: This is designed to be compatible, but don't ask me about it: I am not going to test other mods for you.
58 comments
Items that are marked as quest items and cannot be removed from your inventory may display a weight, but, in fact, do not contribute to the player character's carry weight.
From uesp:
With both mods installed, Wheeler's wheel becomes invisible. The screen goes blurry as if the wheel is active, but the wheel interface doesn't show, nor can you interact with an invisible menu; the menu is straight up not there.
Closed my game without saving, and uninstalled this mod. When I reopened the game, Wheeler functioned normally.
"Players can still plant quest items into quest containers (for example: Thieves Guild shill jobs."
"If you run into any of these issues, simply toggle the feature off temporary in MCM"
I have also personally tested klimmik quest with 0 issues.
Any chance of a version for the latest version of Skyrim?
I've been using Essential Favorites for a while. When in a bartering menu, favorited items are hidden so you cannot sell them accidentally. It doesn't, however, use the "quest item" tag to filter. You can still give favorited items to people or store them in containers (including Dremora Butler).
Any chance you may be able to add a togglable feature to hide favorited items in container menus (and follower giving menus)?