Skyrim Special Edition
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Dreadflopp

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dreadflopp

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  1. dreadflopp
    dreadflopp
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    New in 2.0 version

    • Animated Armoury's leveled lists has been extended and fixed to play nicer with vanillas lists.
    • A waccf patch for Skyrim Spear Mechanic, very basic. I do not use waccf myself, but this is for those of you that does.
    • Enchanted versions of the weapons from Skyrim Spear Mechanic, Heavy Armory and Animated Armoury. This is a big one. I had to write and rewrite scripts for this to work and I believe this is the only enchanted weapons mod for these three that properly enchants and distributes weapons exactly like vanilla does. This took quite some time since I had to learn to write scripts for Skyrim. The enchanted versions enchants weapons where Skyrim enchants weapons and distributes them in the same manner as vanilla. Low tier weapons, like iron and steel, has low tier enchantments while high tier weapons has higher tier enchantments. Just like in vanilla. They are distributed at the exact same levels as vanilla distributes them. The come in three different versions; vanilla, waccf and High-Level Loot Rarified.

  2. dreadflopp
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    New in 2.2 version


    • Meshes added that fixes the clipping that occurs when Animated Armoury's animations are applied to Heavy Armory. The lite versions has been removed since it no longer serves any purpose. The blocking animations has been added back since they now work, thanks to the new meshes.
    • Heavy armory's quarterstaffs has been renamed to short staffs
    • Balance patch recreated, see table on the front page that explains them. They now also work with waccf.

    Important notice
    If you are updating from a lite version to 2.2, or from waccf version or hllr version to another version, all enchanted weapons in your inventory will disappear, You can add them back using the console. Also note that several patches has been renamed. Your game will complain about this the first time you load a save with 2.2, but it can safely be ignored. It is perfectly safe to update mid-game.
  3. renatornt2821
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    The Mods "Animated Armoury - DAR Version" and "Heavy Armory - New Weapons" were updated recently (22/10/2021 and 25/02/2022, respectively). Besides including Katanas, Animated Armoury and Heavy Armory got changes in their Keywords, which messed up the changed made by this Mod a little. 

    Your implementation, balance and redundancy reduction is the best patch available in Nexus. Could you please make an updated patch of "Animated Heavy Armory - DAR version" following the same principles?

    Since now, thanks for the outstanding contribution
    1. HALTT77
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      So,  can I use the latest version of DAR or do i need to use 2.1? 
    2. hoangdai94
      hoangdai94
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      @dreadflopp Yes, plz comeback to update this wonderful mod
  4. HALTT77
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    Hey guys, I made a patch for those that use Animated Armoury - DAR Version - New Weapons with animations , Animated armoury - no whips or claws plus optional no npc version and Animated Heavy Armory - DAR version with enchantments animations and patches so the perk discription does not mention claws or Whips... 

    Animated Heavy Armoury and No whips and Claw perk description patch  (https://www.nexusmods.com/skyrimspecialedition/mods/90341?tab=description) 
  5. HALTT77
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    Hey man,  this mod is amazing... would it be possible to make a patch to the No whips or/and No whips &  claws mods?  so thatbthere wouldn't be references to whips and claws in the  perks descriptions?
  6. Noxvern
    Noxvern
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    Loot tells me all the time that I have to activate the patch for Complete Crafting Overhaul Remastered, in the installer, I select it (in fact it is put automatically) but no corresponding .esp appears, only the combination of WACCF+CCOR
    1. Kamehadouken
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      I'm having the same issue, and I wonder if it's a problem with LOOT not recognizing the combined WACCF-CCOR_patch.esp ?
  7. Edward1379
    Edward1379
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    does this work with combat gameplay overhaul?
  8. madoulzerophine
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    Thanks for the great mod, but can youreduce esp amount to be like 1 esp for people with huge plugins? currently full install takes about 3 esp with some esl.
  9. GMan7
    GMan7
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    I appreciate this mod a lot, thank you. Is there any chance of ADXP | MCO version? 
    1. xvykariousx
      xvykariousx
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      I second this. Was disappointed to find this isn't compatible with ACXP | MCO :(
  10. BigM00d
    BigM00d
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    Have you thought about adding this as a iron shortstaff?
  11. SkyrimAddict0
    SkyrimAddict0
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    Just exited my game to endorse this mod and give kudos to the creator, this mod is incredible. Well done!
  12. Keitond
    Keitond
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    Underrated mod, thank you!