**Added larger potion version to optional files.**
Version XL 1.01
- Increased skooma size +%50
================= Weightless Overhaul 1.2 by azzendix now supports Awesome_Potions, download it if you wish to use a weightless mod with this mod Fabulous Sorting by zhell also supports Awesome_potions, download it if you wish to sort better ================= Load order should be:
Only Spotlight videos will be considered, thank you
**UPDATE** (3/22/17) School and work is taking up a lot of my time, so it'll be awhile before I can get to the DLC potions, just thought I'd give you guys an Update.
**UPDATE** You can now find XxAwesome_PotionsxX on XBOX ONE!
Kryptopyr: "He included a note listing the changes he made. You may want to modify the remaining CACO potions as well; he just did the vanilla ones. Also, he made the patch using CACO v2, which is currently in beta. I *think* it should work with the older 1.2 version as well, but you may want to compare the patch with both CACO files to make sure it will work with versions."
**Small Warning** Any mod that changes potions will be incompatible with this mod.
I cannot offer patches for every potion mod, instead ask the author of your favorite mod (besides mine =p) to create a patch and let me know and I will attempt to add the link to my mod page.
**10/2/18** I consider this project done for now, I will not be making any additions or changes until I am done with my degree as it is incredibly time consuming and like many of you I also have a family that needs my time as well, that being said I sincerely hope you enjoy my mod and continue to endorse it!
Thank you for all the awesome vibes! We appreciate everyone who downloads and uses our mod. make sure to continue to support us by endorsing our mod if you enjoyed it. When you endorse us, you tell the community that our work is worthy of praise and gives us a better outlook on creating content to share with the Skyrim and Special Edition Communities
I don't know much about modding, but here is how I have tried to workaround it:
Uninstall Lightweight Potions and Poisons - then ENDORSE IT! Install SSEEdit somewhere (make a note of where): http://www.nexusmods.com/skyrimspecialedition/mods/164/? Merge this Edit Scripts folder with the one from SSEEdit: http://www.nexusmods.com/skyrim/mods/49373/? Run SSEEdit Right click and Select None Tick the "Potions" box Click ok Right click Potions.esp On the popup, select Script "AT - Quickchange" from the dropdown menu Click OK Select "Replace" from the dropdown menu In the <Path> box change the text to "DATA - Weight" (Without quotes) In the <Find> box change the text to "0.500000" (Without quotes) make sure you have the correct number of zeroes In the <Replace> box put ".1" (without quotes) Click ok Close SSEEdit
I had the same issue. Thanks for posting this, I'll try it out soon and post the results. I also messaged the author of lightweight asking him to change the way the meshes get changed. Anyway, Thanks!
Hello! I'm a fan of your mod and was hoping to use it on steam deck. I have noticed that you have the Xbox version available on Bethesda net. Sadly Skyrim on steam deck is tricky to mod outside of Bethesda net. I was wondering if you'd be willing to upload the PC version to Bethesda net as well so that steam deck users might have easier access to it?
I saw that the USSEP was a requirement in the mod description. Does anyone know if its a hard requirement or can I use this mod without USSEP? This mod looks really good but I don't want to use USSEP.
They look awsome! And for the people that are interested, they are working with El Sopa's - Potions redone. Well, I believe that El sopa's mod covers some that this mod doesn't, so you can have those too. That been said, this would have been a must in all my mod lists, if the potions were bigger. Close to the vanilla size. They are very small even with the "bigger" patch and you cannot clearly see them. But in a bigger size they would look just amazing!
I love this mod, but the stamina bottle for ultimate stamina is the same, it looks completely out of the ordinary compared to the magicka and health potions of the same value. Those 2 bottles look great, stam looks like a bland green vanilla bottle..
Hey these are super cool! *Note about the XL version: Scale has been applied to most of the NIFs however it won't show in game until the transform has been applied in Nifskope. - right click the top BSFadeNode and select Transform>Apply - after this you'll see the scale number reset to 1.0 and the change will now be visible in game
This was a huge help and worked perfectly in Nifskope! I actually increased the size even more for the really small vials and no issues performance-wise. Thanks again!!
It's been a LONG time since just watching an introduction vid of a mod without even installing it gave me goose bumps! These bottles look AMAZING! Can't wait to try the mod in my game!
Guys, this mod can be easily made compatible with any other mod that affects potions, by using Wrye Bash.
Just give this mod's esp the "graphics" bash tag, and the appropriate tags to the other mods modifying potions (sounds tag for ISC for example, or spell and effects tags for Apothecary/CACO).
Hey luska233, thanks for this advice. I'm going to give it a try. In all my years modding I've never actually made a bash patch! I know, unheard of. But I miss this mod SOOO much. The new Awesome Potions is nice, but it's not THIS one. The original. I sure wish/hope Lucifon comes back one day.
I use the light-weight potions patch. When I learn how to use the creation kit, I want to tweak the potion weight to - 0.1 If you can do it, great. Potions should have some weight. I'll hold off on more comments till I fix it.
394 comments
**Use only the main file or the XL version, not both**
v2.12
-Fixed Weak Paralysis Poison broken textures.
v2.11
-Fixed invisible models and glitches missed in the previous version
-Carried Skyrim SE Vanilla potions data & USSEP potions bug fixes.
Updated/corrected data include:
Potions Value
Sound effect upon consumption
Vendor listing
Name spelling
Edit:
Updated OBND for Holy Water, Weak Lingering Poison, Weak Stamina Potion, Weak Poison.
**Added larger potion version to optional files.**
Version XL 1.01
- Increased skooma size +%50
=================
Weightless Overhaul 1.2 by azzendix now supports Awesome_Potions, download it if you wish to use a weightless mod with this mod
Fabulous Sorting by zhell also supports Awesome_potions, download it if you wish to sort better
=================
Load order should be:
USE LOOT!
==================
Only Spotlight videos will be considered, thank you
**UPDATE** (3/22/17) School and work is taking up a lot of my time, so it'll be awhile before I can get to the DLC potions, just thought I'd give you guys an Update.
**UPDATE** You can now find XxAwesome_PotionsxX on XBOX ONE!
Link to experimental CACO patch:
https://drive.google.com/file/d/0B8nux9GDqEu5VG5paFJlbjVDNEE/view
Kryptopyr:
"He included a note listing the changes he made. You may want to modify the remaining CACO potions as well; he just did the vanilla ones. Also, he made the patch using CACO v2, which is currently in beta. I *think* it should work with the older 1.2 version as well, but you may want to compare the patch with both CACO files to make sure it will work with versions."
**Small Warning**
Any mod that changes potions will be incompatible with this mod.
I cannot offer patches for every potion mod, instead ask the author of your favorite mod (besides mine =p) to create a patch and let me know and I will attempt to add the link to my mod page.
**10/2/18**
I consider this project done for now, I will not be making any additions or changes until I am done with my degree as it is incredibly time consuming and like many of you I also have a family that needs my time as well, that being said I sincerely hope you enjoy my mod and continue to endorse it!
http://www.nexusmods.com/skyrimspecialedition/mods/7444/?
I don't know much about modding, but here is how I have tried to workaround it:
Uninstall Lightweight Potions and Poisons - then ENDORSE IT!
Install SSEEdit somewhere (make a note of where):
http://www.nexusmods.com/skyrimspecialedition/mods/164/?
Merge this Edit Scripts folder with the one from SSEEdit:
http://www.nexusmods.com/skyrim/mods/49373/?
Run SSEEdit
Right click and Select None
Tick the "Potions" box
Click ok
Right click Potions.esp
On the popup, select Script "AT - Quickchange" from the dropdown menu
Click OK
Select "Replace" from the dropdown menu
In the <Path> box change the text to "DATA - Weight" (Without quotes)
In the <Find> box change the text to "0.500000" (Without quotes) make sure you have the correct number of zeroes
In the <Replace> box put ".1" (without quotes)
Click ok
Close SSEEdit
It looks like it worked so far.
That been said, this would have been a must in all my mod lists, if the potions were bigger. Close to the vanilla size. They are very small even with the "bigger" patch and you cannot clearly see them.
But in a bigger size they would look just amazing!
*Note about the XL version:
Scale has been applied to most of the NIFs however it won't show in game until the transform has been applied in Nifskope.
- right click the top BSFadeNode and select Transform>Apply
- after this you'll see the scale number reset to 1.0 and the change will now be visible in game
Just give this mod's esp the "graphics" bash tag, and the appropriate tags to the other mods modifying potions (sounds tag for ISC for example, or spell and effects tags for Apothecary/CACO).
If you can do it, great. Potions should have some weight. I'll hold off on more comments till I fix it.