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This page was last updated on 24 January 2022, 6:22PM
- Changelogs
-
-
Version 1.7.4
- - Fixed a visible landscape seam when using "RodryksDragonBridge - JKs + LFFGM"
- Added missing "RodryksDragonBridge - Tamriel Master Lights" patch to the FOMOD
- - Fixed a visible landscape seam when using "RodryksDragonBridge - JKs + LFFGM"
-
Version 1.7.3
- - Fixed an incorrect master for "RodryksDragonBridge - JKs_Arthmoor + TNoTT".
-
Version 1.7.2
- 1.7.2
- Fixed a floating log near the lumber mill added by Rodryk's
JKs + LoS II
*Do NOT clean this patch. All ITM's are intentional and necessary!*
- Fixed floating objects caused by conflicts with LoS II - JKs Skyrim patch
- Fixed a pair of duplicate lanterns and light sources
JKs_Arthmoor + LoS II
*Do NOT clean this patch. All ITM's are intentional and necessary!*
- Fixed floating objects caused by conflicts with LoS II - JKs Skyrim patch
- Fixed a pair of duplicate lanterns
JKs_GTaC - Rodryks
- Fixed a duplicate blacksmith NPC from JK's Skyrim
JKs_GTaC - Rodryks_Arthmoor
- Fixed a duplicate blacksmith NPC from JK's Skyrim
- Fixed an unused master
Great JKs North - Rodryks
- Fixed a duplicate blacksmith NPC from JK's Skyrim
Great JKs North - Rodryks_Arthmoor
- Fixed a duplicate blacksmith NPC from JK's Skyrim
NEW:
RodryksDragonBrdige - JKs + TNoTT
RodryksDragonBrdige - JKs_Arthmoor + TNoTT
JKs_GTaC - Rodryks + TNoTT
JKs_GTaC - Rodryks_Arthmoor + TNoTT
Great JKs North - Rodryks + TNoTT
Great JKs North - Rodryks_Arthmoor + TNoTT
*These require "mpThievesNightOnTheTown_JKSkyrim_patch.esp" from the TNoTT page.
*You need to compact and flag the TNoTT - JKs Skyrim patch as an ESL plugin
To compact FormIDs and flag as ESL do the following:
- Launch xEdit and ensure that the mods you wnat to change are ticked before clicking ok.
- Right click the plugin in the left pane and select [Compact FormIDs for ESL].
- Select [Yes] if prompted with a warning.
- When this completes left click the plugin in the left pane
- In the right pane, right click the field next to [Record Flags] (do not click on Record Flags, but the field to the right of it).
- Select [Edit], check the [ESL] box in the pop-up, then click [OK]. Exit SSEEdit.
(Instructions QuagaarWarrior adapted from the SkyREM guide, courtesy of DrPharmDawg)
- 1.7.2
-
Version 1.7.1
- - Fixed an incorrect master for "Great JKs North - Rodryks + Immersive Laundry"
- Fixed an issue with the FOMOD installer only allowing one patch to be installed for some city mods
- - Fixed an incorrect master for "Great JKs North - Rodryks + Immersive Laundry"
-
Version 1.7.0
- Version 1.7
----General Changes:----
- Added a new variant of "ImpStableRoofPiece" and "ImpStableSingle" that better matches Rodryk's building models (The Great Cities of JK's North also does this)
- Added dead body cleanup scripts to JKs and GTaC NPCs
- Tweaked and improved grass distribution and landscape texture blending
- Incorporated TNoTT patches for JKs, GTaC, and Great JKs into their respective base patches
EX: "RodryksDragonBridge - JKs Skyrim" now adds objects for Thieves Guild radiant quests to Old Bridge Goods, so "RodryksDragonBridge - JKs Skyrim + TNoTT" (which did the same thing) is no longer needed. However, if you want Four-Shields Inn to be eligible for TG radiant quests, you still need TNoTT and "RodryksDragonBridge - TNoTT".
- Added a LOT of occlusion planes all over the place
- Fixed a clipping barrel outside the Lumber Camp
- Added a chimney to the Penitus Oculatus building
- Added missing chimneys and smoke FX to other buildings with fireplaces
- Did some under the hood cleanup for LoS II patches
- Added missing day/night cycles to lights for LoS II patches
- Forwarded max height data for exterior cells to various patches
- Rebuilt Embers XD patches using "Embers XD - Patch - Rodryks_DragonBridge" as a base
----Arthmoor's Patches:----
- Tweaked lighting in Arthmoor interiors
- Added missing day/night cycle to sunlight in Arthmoor interiors
- Fixed floating and clipping objects in Arthmoor interiors
- Minor rework for Tasius' house interior
- Added ownership to Tasius' bed
- Minor tweaks for Varnius' house interior
- Removed excessive interior candles
- Added missing location ref types to beds/containers
- Tweaked/optimized navmesh in Arthmoor interiors
----Non-City Patches:----
NEW: RodryksDragonBridge - Fixes and Tweaks"
- Tweaked exterior cell weather records
- Slight adjustment to Faida's AI package to keep her behind the front counter
- Moved Lodvar's spawn and sleep locations to Dragon Bridge Lumber Camp
*This change was made because the Lumber Camp is completely unused by NPCs in vanilla, but Lodvar owns the beds as if he's meant to live there
- Added the Lumber Camp key to Lodvar's inventory (it was impossible to acquire because no NPC carried it)
- Tweaked Lumber Camp and Four-Shields Inn interiors
- Added missing location ref types to doors, beds, and containers
- Tweaked and optimized interior navmesh
- Fixed a floating map outside Penitus Oculatus building
- Fixed bad vanilla navmesh in the river under the town's main entrance
- Overhauled all exterior town navmesh
- Regenerated max height data for exterior cells
- Added ownership to a few objects and locks to a few doors
Navmesh Tweaks
- Removed
AI Overhaul
- Forwarded a few new changes
A Lot More Idle Markers
- Improved the position of wall lean markers
CACO
- Cleaned up wild edits
CC Alternative Armors - Steel Soldier
- Fixed floating notes in Four Shields Inn
ELFX
- Cleaned up a wild edit
- Forwarded new changes
Embers XD
- Updated for the latest version(s) of Embers XD
Immersive Citizens
- Forwarded and adjusted new changes to Dragons Bridge Lumber Camp (Lodvar sleeps upstairs, Varnius sleeps downstairs)
- Added the Lumber Camp key to Varnius' inventory
- Created new locklist for Lumber Camp
Immersive Laundry
- Improved the position of hanging objects
Immersive Weapon Integration (IWI)
- Cleaned up wild edits
Immersive Wenches
- Fixed clipping markers in Four-Shields Inn
Keep It Clean
- Fixed the inaccessable bath room in Four-Shields Inn
LFFGM
- Repainted a lot of terrain to fix grass distribution when using grass mods
LotD
- Forwarded a few new changes
Notice Board
- Improved the position of the notice boards outside Four-Shields Inn
Penitus Oculatus
- Forwarded a few new changes
- Fixed FOMOD installer
Relighting Skyrim
- Forwarded a few new changes
Shadow of Meresis
- Forwarded a few new changes
The Flora of Skyrim
- Tweaked the position of one tree
- Forwarded new max height data
Theives Night on the Town (TNoTT)
- Forwarded a few new changes
----City Patches:----
***JKs Skyrim***
- Forwarded changes from RodryksDragonBridge - Fixes and Tweaks
- Minor tweaks to Old Bridge Goods interior and optimized its navmesh
- Fixed clipping rug rolls outside Old Bridge Goods
- Added missing lock data to Lyvieve Family's House door
- Added missing ownership to Penitus Oculatus door
- Added missing relationship data between the Old Bridge Goods vendor and the blacksmith (now siblings)
- Slight tweaks to AI packages for the Old Bridge Goods vendor and blacksmith
- Moved the blacksmith's spawn point into Old Bridge Goods (improves fleeing behavior)
- Minor fixes to interior cell records
- Tweaked and added dragon perch markers
- Regenerated max height data for exterior cells
- Fixed a few objects that were hidden under the Four-Shields Inn porch
- Improved the position of some flora
- Fixed and improved exterior navmesh
- Added missing pillars to a few porch roofs
- Cleaned up unused navmesh
- Cleaned up/tweaked navmesh and object placement in the area around the lumber mill
- Fixed a lot of navmesh and wonky object placement near the side entrance behind the lumber mill
Old Bridge Goods:
- Fixed missing ownership and lock data on Old Bridge Goods exterior door
- Hid an accessable merchant chest
- Added missing loc ref types to objects/NPCs
- Added TG radiant quest objects
- Fixed floating bars
- Fixed and improved navmesh
- Added day/night cycle to sunlight
- Added missing flags for interior cell
- Minor tweaks to furniture positioning
JK + LFFGM
- Repainted large chunks of landscape to clean up grass distribution
- Removed grass hidden under buildings (might be a minor FPS boost)
JKs + AI Overhaul
- Forwarded new interior cell flags for Old Bridge Goods
- Added AIO flee packages to Old Bridge Goods vendor and blacksmith
- Re-sorted masters
JKs + ELFX
- Forwarded new interior cell flags for Old Bridge Goods
- Removed a wild edit
JKs + Embers XD
- Forwarded new interior cell flags for Old Bridge Goods
- Re-sorted masters
JKs + TNoTT
- Removed
JKs_Arthmoor
*Now REPLACES "Rodryk's Arthmoor's Dragon Bridge"
- Forwarded changes from JK's patch
***The Great Cities - Minor Cities and Towns (GTaC)***
- Forwarded new changes from RodryksDragonBridge - Fixes and Tweaks
- Tweaked the position of a few trees and some flora
- Tweaked and improved the walkway along the outer wall
- Tweaked dragon perch markers
- Fixed a floating gate section
- Fixed a floating lantern
- Fixed overlooked floating clothes behind Four-Shields Inn
- Fixed the floating tanning rack, sharpening wheel, and forge on Bjorn's porch
- Fixed a gap between a tower and the outer wall
- Fixed a minor typo in an NPC's name
- Fixed the wonky pathway leading from the lumber mill to the outside of town
- Major fixes to exterior navmesh
- Fixed stairs and navmesh for a tower
- Fixed/tweaked clipping dock navmesh
- Added un-used AI packages to town guards
- Added a missing "Unique" flag to Bjorn and increased his level from 10 to 20
- Added an AI package to Bjorn so he'll visit the inn in the evening
Bjorn's House:
- Added missing location ref types to NPC/objects
- Fixed missing/unusable TG radiant objects and added more
- Added missing day/night cycle to interior sunlight
Guard House:
- Added missing interior cell flags
- Added missing day/night cycle to interior sunlight
- Added/tweaked other light sources to account for sunlight changes
- Fixed a visible hole in the wall and downstairs roof
- Fixed a few floating objects
- Fixed some minor havok issues
- Tweaked the position of furniture to give NPCs/player more space to move
- Fixed/improved navmesh
- Added a couple idle markers
GTaC_Arthmoor
*Now REPLACES "Rodryk's Arthmoor's Dragon Bridge"
- Forwarded changes from GTaC patch
- Improved the area around Tasius' house
- Fixed a wild edit
- Added day/night cycle to sunlight in Arthmoor's interior cells
- Slight tweak to light source positions
- Fixed Tasius' interior door using the incorrect model
GTaC Patches
- General fixes/updates
GTaC + TNoTT
- Removed
***Great JKs - Rodryks_Arthmoor***
*Now REPLACES "The Great Cities of JK's North - Arthmoor and Rodryk Dragon Bridge Patch"*
- Forwarded and adjusted all new changes from GTaC and JKs patches
- Fixed several objects that were unintentionally set as initially disabled
- Fixed clipping wall leaning markers
- Fixed the position of a rock pile and some flora behind Old Bridge Goods
- Major fix for the chunk of navmesh behind Old Bridge Goods
- Adjusted the walkway and improved the navmesh between Old Bridge Goods and Four-Shields Inn
- Fixed and improved road navmesh between Penitus Oculatus building and Four-Shields Inn
- Fixed a small gap between Bjorn's front porch and the walkway leading to it
- Fixed and improved the area and navmesh around Bjorn's house
- Tweaked the position of the roof over Bjorn's front porch
- Fixed Bjorn's missing front door
- Forwarded overlooked data for Old Bridge Goods interior door
- Fixed the position of some flora
- Regenerated max height data for exterior cells
- Improved the area behind Four-Shields Inn
- Added missing light sources
- Tweaked a few light sources to improve consistency
- Fixed multiple visible seams in the stonewall near the town's back entrance
- Fixed the position of two hanging shields that appear when the town is claimed by Stormcloaks
Great JKs - Rodryks_Arthmoor + AI Overhaul
- Forwarded light records for interior cells that were being overwritten
Great JKs - Rodryks_Arthmoor + ELFX
- Forwarded light records for interior cells that were being overwritten
Great JKs - Rodryks_Arthmoor + Embers XD
- Forwarded light records for interior cells that were being overwritten
Great JKs - Rodryks_Arthmoor + TNoTT
- Removed
NEW:***Great JKs - Rodryks***
- Same as "Great JKs - Rodryks_Arthmoor", but adjusted for use without Arthmoor's Dragon Bridge
- Only use this if you're using The Great Cities of JK's North without Arthmoor's Dragon Bridge
Great JKs - Rodryks + AI Overhaul
Great JKs - Rodryks + ELFX
Great JKs - Rodryks + Embers XD
Great JKs - Rodryks + Immersive Laundry
Great JKs - Rodryks + Landscape Fixes for Grass Mods (LFFGM)
Great JKs - Rodryks + LoS II
NEW:***JKs_GTaC - Rodryks***
- Identical to Great JKs + Rodryks but doesn't require "The Great Cities of JK's North" (which requires Cities of the North)
JKs_GTaC - Rodryks + AI Overhaul
JKs_GTaC - Rodryks + ELFX
JKs_GTaC - Rodryks + Embers XD
JKs_GTaC - Rodryks + Immersive Laundry
JKs_GTaC - Rodryks + Landscape Fixes for Grass Mods (LFFGM)
JKs_GTaC - Rodryks + LoS II
NEW:***JKs_GTaC - Rodryks_Arthmoor***
- Identical to Great JKs + Rodryks_Arthmoor but doesn't require "The Great Cities of JK's North" (which requires Cities of the North)
JKs_GTaC - Rodryks_Arthmoor + AI Overhaul
JKs_GTaC - Rodryks_Arthmoor + ELFX
JKs_GTaC - Rodryks_Arthmoor + Embers XD
JKs_GTaC - Rodryks_Arthmoor + Landscape Fixes for Grass Mods (LFFGM)
JKs_GTaC - Rodryks_Arthmoor + LoS II
- Version 1.7
-
Version 1.6.0
- NEW:
- Added patch for Penitus Oculatus
JK's Skyrim
- Flagged as ESL
JKs + Arthmoor
- Flagged as ESL
JKs + LoS II
- Removed unused masters
GTAC
- Flagged as ESL
GTAC + LoS II
- Flagged as ESL
- Removed unused masters
GTAC + Arthmoor
- Flagged as ESL
- NEW:
-
Version 1.5.1
- 1.5.1
FOMOD:
- Cleaned up some harmless leftover files in the installer
JKs Skyrim:
- Fixed a clipping map outside of the Penitus Oculatus building
JKs + LoS II:
- Fixed a floating lantern near the main entrance
- 1.5.1
-
Version 1.5.0
- NEW:
- All in one FOMOD installer
- The Great Cities of JK's North - Rodryk's + Arthmoor - Improvements Patch
- The Great Cities of JK's North - Rodryk's + Arthmoor - AI Overhaul
- The Great Cities of JK's North - Rodryk's + Arthmoor - ELFX
- The Great Cities of JK's North - Rodryk's + Arthmoor - Embers XD
- The Great Cities of JK's North - Rodryk's + Arthmoor - Immersive Laundry
- The Great Cities of JK's North - Rodryk's + Arthmoor - LoS II
- The Great Cities of JK's North - Rodryk's + Arthmoor - Thieves' Night on the Town
- RodryksDragonBridge - JKs + Arthmoor_LoS II
- RodryksDragonBridge - GTaC + Arthmoor_LoS II
-----------
Navmesh Tweaks
- Small improvements to interior navmesh
IWI
- Forwarded water references
CACO
- Forwarded missing location references
CC Steel
- Forwarded water references
AI Overhaul
- Forwarded water references
- Forwarded missing location references
-------------
GTaC
- Added missing keyword to location data
- Fixed/improved exterior of Bjorn's house
- Forwarded water references
- Added missing location references
- Fixed some clipping flora
- Cleaned up grass distribution
- Changed interior lighting templates to Rodryk's
- Added and improved occlusion planes
- Added locks, ownership, and ref flags to doors
- Added smoke FX to exterior chimneys
GTaC + Arthmoor
- Forwarded changes from the latest GTaC patch
- Fixed two interior furniture markers that were outside of navmesh
- Slight navmesh improvements in GTaC and Arth buildings
- Forwarded and improved Domencius7's interior changes to Arthmoor's buildings
- Added some potted plants and sunlight to windowsills in Varnius' house
- Improved exterior of Tasius' house
- Moved the stone quarry out from behind Varnius' house
- Added music and acoustic records to Arthmoor's interiors
-------------
GTaC + LoS II
*Use INSTEAD of SovereignKoi's patch.*
- Forwarded missing location references
- Removed/added/repositioned some street lanterns
- Replaced hanging lanterns with LoS II ones
- Changed light sources for consistency
- Now replaces SovereignKoi's patch
GTaC + Arthmoor_LoS II
*Use INSTEAD of my Rodryks - GTaC + LoS II patch*
- Forwarded changes from latest "RodryksDragonBridge - GTaC + LoS II" patch
- Changed lanterns on Arthmoor's buildings to LoS II ones
GTaC + AI Overhaul
- Forwarded water references
- Forwarded missing location references
- Forwarded new lighting template
GTaC + ELFX
- Forwarded new lighting template
- Forwarded new weather references
GTaC + Embers XD
- Forwarded new lighting template
GTaC + TNoTT
- Forwarded new lighting template
-------------
JKs Skyrim
- Added missing interior door triangle
- Added missing location references
- Fixed Lumber Camp exterior
- Fixed some clipping flora
- Cleaned up grass distribution
- Changed interior lighting templates to Rodryk's
- Added and improved occlusion planes
- Added locks, ownership, and ref flags to doors
- Added smoke FX to exterior chimneys
- Added location data to Old Bridge Goods
- Fixed floating objects and furniture
- Improved interior and some exterior navmesh
JKs + Arthmoor
- Forwarded changes from latest JKs patch
- Forwarded and improved Domencius7's interior changes to Arthmoor's buildings
- Added some potted plants and sunlight to windowsills in Varnius' house
- Improved exterior of Tasius' house
- Moved the stone quarry out from behind Varnius' house
- Added music and acoustic records to Arthmoor's interiors
-------------
JKs + LoS II
*Use INSTEAD of SovereignKoi's patch.*
- Forwarded a number of objects near the main gate that were being disabled by "LoS II - JK's Skyrim"
- Removed/added/repositioned some street lanterns
- Replaced hanging lanterns with LoS II ones
- Changed light sources for consistency
- Now replaces SovereignKoi's patch
JKs + Arthmoor_LoS II
*Use INSTEAD of my Rodryks - JKs + LoS II patch.*
- Forwarded changes from the latest "RodryksDragonBridge - JKs Skyrim + LoS II" patch
- Changed lanterns on Arthmoor's buildings to LoS II ones
JKs + AI
- Forwarded water reference
- Forwarded new location references
- Forwarded new lighting template
JKs + ELFX
- Forwarded new location references
- Forwarded new lighting template
JKs + Embers XD
- Forwarded new location references
- Forwarded new lighting template
JKs + TNoTT
- Removed old location data from Old Bridge Goods as it's now redundant
- Adjusted objects that were on floating furniture
- Forwarded new location references
- Forwarded new lighting template
-------------
Great Cities of JK's North - Rodryk's + Arthmoor - Improvements Patch
- Forwarded changes from latest GTaC + Arthmoor and JKs + Arthmoor patches
- Swapped Bjorn's house model
- Cleaned up unnecessary objects
- Added some rooves to porches for consistency
- Tweaked landscape and some road chunks
- Tweaked a bunch of flora
- Rebuilt/tweaked/added a LOT of exterior navmesh
-------------
Great JK North - Rodryk + Arthmoor - AI Overhaul
- Forwarded and adjusted changes from my GTaC and JKs patches
- Added idle markers to Arthmoor's buildings
- Added a few idle markers to the Guard house
- Slightly extended guard patrol route
Great JK North - Rodryk + Arthmoor - ELFX
- Forwarded and combined changes from my GTaC and JKs patches
- Added smoke FX to Arthmoor's interiors
Great JK North - Rodryk + Arthmoor - Embers XD
- Forwarded and combined changes from my GTaC and JKs patches
- Swapped models in Arthmoor's interiors with Embers XD ones
Great JK North - Rodryk + Arthmoor - Immersive Laundry
- Repositioned clotheslines to go with the new buildings
- Added a ladder
Great JK North - Rodryk + Arthmoor - LoS II
*Use INSTEAD of SovereignKoi's LoS II patch and Gardden's LoS II Patch - Addon for Rodryk's Dragon Bridge"*
- Forwarded and combined changes from my GTaC and JKs patches
Great JK North - Rodryk + Arthmoor - TNoTT
- Forwarded and combined changes from my GTaC and JKs patches
- NEW:
-
Version 1.4.0
- NEW:
- GTaC + AI Overhaul patch
- GTaC + TNoTT patch
- GTaC + LoS II patch
- GTaC + Immersive Laundry patch
- GTaC + ELFX patch
- GTaC + Embers XD patch
- JK's + Arthmoor patch
- GTaC + Arthmoor patch
- Immersive Citizens - AI Overhaul patch
GTaC + AI Overhaul:
- Forwarded and tweaked Rodryks patch changes
- Added/tweaked exterior idle markers
- Swapped 2 idle markers in Bjorn's house
GTaC + TNoTT:
- Replaced Bjorn's ledger and added a strongbox
GTaC + LoS II:
- Replaced lanterns outside of Bjorn's house with LOS II ones
GTaC + Immersive Laundry:
- Repositioned clotheslines to go with the new buildings
GTaC + ELFX:
- Added some smoke FX to Bjorn's house and the guard house
GTaC + Embers XD:
- Replaced the fire in Bjorn's house with one from Embers XD
JKs + Arthmoor:
- Carried over all changes from JK's patch
- Relocated Varnius' house
- Added lanterns to Arthmoor's houses
- Hopefully cleaned up some excessive grass
- Repositioned some flora
- Fixed/tweaked exterior navmesh
GTaC + Arthmoor:
- Carried over all changes from GTaC patch
- Relocated Varnius' house
- Added lanterns to Arthmoor's houses
- Hopefully cleaned up some excessive grass
- Repositioned some flora
- Fixed/tweaked exterior navmesh
ICAIO:
- Forwarded cell and ownership changes
- Slightly adjusted position of one marker
-----------------------------------------------------------
GTaC:
- Fixed minor navmesh oversight
- Fixed a misplaced flower
- Fixed some clipping tree branches
- Fixed a clipping idle marker
*Bjorn's House
- Repositioned ledger
- Added some potted plants and sunlight to windowsills
*Guard House
- Repositioned some furniture
- Fixed floating clutter
- Fixed navmesh
- Added a few idle markers
- Added some dust FX to the windows
JK + TNoTT:
- Created location data for Old Bridge Goods(JK forgot to do this)
- NEW:
-
Version 1.3.0
- NEW:
- Great Cities (GTaC) patch
- Shadow of Meresis patch
- Immersive Laundry patch
- Immersive Laundry + JKs patch
Immersive Laundry:
- Repositioned clotheslines to go with the new buildings
- Added a clothesline
Immersive Laundry + JKs:
- Repositioned clotheslines to go with the new buildings
Relighting Skyrim:
- Forwarded light template and weather records from Rodryk's
- Removed unnecessary interior light sources
Shadow of Meresis:
- Forwarded light template records from Rodryk's
- Repositioned an NPC and some furniture in Four Shields Tavern
GTaC:
- Fixed a number of clipping issues
- Fixed a multitude of navmesh conflicts
- Replaced blacksmith building model with one of Rodryk's
- Added lanterns to the front
- Revamped the building's interior to fit with the new layout
- Re-did interior navmesh to fit the new layout
- Added some idle markers and clutter
- Added dragon landing spot to roof
- Added navmesh, clutter, and light to an empty tower next to the main gate
JKs Skyrim:
- Added missing preferred pathing, water flags, and door triangles to Navmesh
- Fixed all missing and broken edge links
- Regenerated cover edges
- Minor cleanup for a few vertices
*This patch should be 100% complete now.*
- NEW:
-
Version 1.2.0
- NEW:
- Added Navmesh Tweaks patch
JK's Skyrim:
- Went over and fixed ALL of the exterior navmesh by hand.
- Slightly repositioned a clipping flower.
- NEW:
-
Version 1.1.1
- JK's Skyrim:
- Minor navmesh fix. Sorry!
- JK's Skyrim:
-
Version 1.1.0
- NEW - JK Skyrim
- Cleaned up various exterior areas
- Tweaked a few sections of navmesh
- Replaced Old Bridge Goods' building model with one of Rodryk's
- Added lanterns to the front
- Revamped the building's interior to fit with the new layout
- Re-did interior navmesh to fit the new layout
NEW - JK + LoS II
- Forwarded a model change
- Removed an unecessary light source
- Replaced lanterns outside of Old Bridge Goods with LOS II ones
NEW - JK + Embers
- Forwarded Rodryk's patch changes
- Replaced fire model in Old Bridge Goods
*Wont conflict with any known Embers XD patches for JKs Skyrim
NEW - JK + TNoTT
- Forwarded Rodryk's patch changes
- Replaced ledger and added strongbox
NEW - JK + ELFX
- Forwarded Rodryk's patch changes
- Added smoke FX to Old Bridge Goods interior
NEW - JK + AI Overhaul
- Forwarded Rodryk's patch changes
- Added/replaced/moved some idle markers in and around Old Bridge Goods
CACO
- Auto-cleaned in xEdit to remove ITMs and undelete references
TGNoTT
- Auto-cleaned in xEdit to remove ITMs and undelete references
- Forwarded overlooked lighting template and acoustic space records in Four Shields Tavern
- Re-sorted masters
More DBM
- Auto-cleaned in xEdit to remove ITMs and undelete references
IWI
- Auto-cleaned in xEdit to remove ITMs and undelete references
Embers XD
- Auto-cleaned in xEdit to remove ITMs and undelete references
- Removed some unecessary blank references
- Forwarded overlooked lighting template and acoustic space records in Four Shields Tavern
AI Overhaul
- Auto-cleaned in xEdit to remove ITMs and undelete references
ELFX
- Auto-cleaned in xEdit to remove ITMs and undelete references
- Manually removed an unimportant wild ITM
- Slightly adjusted the position of some smoke FX in Four Shields Tavern
Idle Markers
- Forwarded overlooked lighting template and acoustic space records in Four Shields Tavern
TFoS
- Added Rodryk's as a master to help with sorting
LoS II - TML
- Added Rodryk's as a master to help with sorting
Cheesemod
- Manually removed an unimportant wild ITM
- NEW - JK Skyrim
-
Version 1.0
- Initial upload.
CACO
- Fixed clipping issue with hanging onions in Lylvieve Family's House
IWI
- Forwarded changes to weapons in inventories and the worldspace
- Moved floating Elven Decapitator book to the roof of the Penitus Oculatus building
Cheesemod
- Repositioned slices of Bridge Cheese to better fit new interiors
LotD
- Fixed floating/clipping playing cards in Penitus Oculatus building
- Repositioned a marker in the Four-Shields Tavern
ELFX
- Removed some unecessary light sources to fix flickering
- Removed some sources of sunlight from interiors with no visible windows
- Removed some out-of-place candles added by ELFX
- Reverted most of ELFX's changes to Four-Shields Tavern
- Corrected positioning of some smoke FX for candles
- Added some smoke FX to candles for consistency
LOS II + TML
- Forwarded one record change from TML
TFoS
- Forwarded a few model changes
TGNoTT
- Fixed position of ledger and strongbox to match new interior
DBM Crates
- Slightly adjusted crate position as it was too close to a woodchopping station
Embers XD
- Replaced fire models with ones from Embers XD
- Removed a handful of out-of-place fires in Four-Shields Tavern
Idle Markers
- Repositioned some wall lean markers in Four-Shields Tavern to fit the new interior
CC Steel Soldier
- Fixed two floating notes found in Four-Shields Tavern
AI Overhaul
- Repositioned some idle markers to fit the new interiors
- Added quite a few idle markers to interiors and exteriors
- Initial upload.
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- Author's activity
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January 2022
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24 Jan 2022, 6:22PM | Action by: somohexual
Changelog added
'Change log added for version 1.7.4'
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24 Jan 2022, 6:21PM | Action by: somohexual
File added
'Rodryk\'s Dragon Bridge - Patch Collection [version 1.7.4]'
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22 Jan 2022, 1:52PM | Action by: somohexual
Attribute change
'Description changed.'
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22 Jan 2022, 1:48PM | Action by: somohexual
Changelog added
'Change log added for version 1.7.3'
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22 Jan 2022, 1:48PM | Action by: somohexual
File added
'Rodryk\'s Dragon Bridge - Patch Collection [version 1.7.3]'
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21 Jan 2022, 5:51PM | Action by: somohexual
Attribute change
'File \'Rodryk\'s Dragon Bridge - Patch Collection\' description changed.'
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21 Jan 2022, 5:51PM | Action by: somohexual
File added
'Rodryk\'s Dragon Bridge - Patch Collection [version 1.7.2]'
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21 Jan 2022, 5:49PM | Action by: somohexual
File added
'Rodryk\'s Dragon Bridge - Patch Collection [version 1.7.2]'
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21 Jan 2022, 5:43PM | Action by: somohexual
Changelog added
'Change log added for version 1.7.2'
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21 Jan 2022, 5:43PM | Action by: somohexual
File added
'Rodryk\'s Dragon Bridge - Patch Collection [version 1.7.2]'
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10 Jan 2022, 9:16PM | Action by: somohexual
Attribute change
'File \'Rodryk\'s Dragon Bridge - Patch Collection\' description changed.'
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10 Jan 2022, 4:54PM | Action by: somohexual
Attribute change
'File \'Rodryk\'s Dragon Bridge - Patch Collection\' description changed.'
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10 Jan 2022, 4:50PM | Action by: somohexual
Changelog added
'Change log added for version 1.7.1'
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10 Jan 2022, 4:50PM | Action by: somohexual
File added
'Rodryk\'s Dragon Bridge - Patch Collection [version 1.7.1]'
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07 Jan 2022, 11:53PM | Action by: somohexual
Attribute change
'File \'Rodryk\'s Dragon Bridge - Patch Collection\' description changed.'
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07 Jan 2022, 8:54PM | Action by: somohexual
Attribute change
'Description changed.'
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07 Jan 2022, 8:53PM | Action by: somohexual
Attribute change
'Description changed.'
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07 Jan 2022, 8:45PM | Action by: somohexual
Attribute change
'Description changed.'
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07 Jan 2022, 8:27PM | Action by: somohexual
Changelog added
'Change log added for version 1.7.0'
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07 Jan 2022, 8:26PM | Action by: somohexual
File added
'Rodryk\'s Dragon Bridge - Patch Collection [version 1.7.0]'
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- Mod page activity
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April 2024
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16 Apr 2024, 12:35PM | Action by: SimoSvek
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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15 Apr 2024, 7:56PM | Action by: semfeliks
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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14 Apr 2024, 11:31AM | Action by: Jeechiow
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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13 Apr 2024, 8:30PM | Action by: Deleted5566952User
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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09 Apr 2024, 5:25PM | Action by: dredd3110
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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02 Apr 2024, 9:11PM | Action by: AstarothInfernal
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
March 2024
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30 Mar 2024, 10:01AM | Action by: cthunz
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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29 Mar 2024, 5:58PM | Action by: LordWushin
Untracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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29 Mar 2024, 4:17PM | Action by: moha7akatsuki
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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29 Mar 2024, 8:38AM | Action by: LordWushin
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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29 Mar 2024, 5:59AM | Action by: TheWillToDeath
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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27 Mar 2024, 10:21AM | Action by: LD2560
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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25 Mar 2024, 10:37PM | Action by: GrogyBoi
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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25 Mar 2024, 1:16PM | Action by: c0c0c0
Untracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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25 Mar 2024, 1:13PM | Action by: Jasagna
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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25 Mar 2024, 3:43AM | Action by: MulltiOMGPancakes
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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25 Mar 2024, 3:19AM | Action by: nightmare2004
Untracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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24 Mar 2024, 5:54PM | Action by: Kevmoree22
Untracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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24 Mar 2024, 1:43PM | Action by: Kevmoree22
Tracked
'Rodryk\'s Dragon Bridge - Patch Collection'
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24 Mar 2024, 11:46AM | Action by: khanblood007
Endorsed
'Rodryk\'s Dragon Bridge - Patch Collection'
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