This mod adds an armoured variant of the Chef's Hat, useable knife and fork.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Breton Character wearing the Chef's Hat belong to PatheticWolf, he has given me premission to use it. Go check him out on twitch: https://www.twitch.tv/patheticwolf_/
Donation Points system
This mod is not opted-in to receive Donation Points
This mod is a simple mod, it adds some new items:
Chef's Hat [LIGHT]
Chef's Hat [HEAVY]
Chef's Fork
Chef's Knife
Each item is craftable and can be improved with the relvant perks.
The idea to make this mod came about when PatheticWolf played as a chef character and I proposed making an armoured chef hat so he could keep the chef aesthetic whilst still having armour.
Q: Why is the assets not using custom textures or models. A: This mod was done during a live play, so it was quicker to not make additional resources.
Q: Will there be an ESL file? A: Eventually... maybe. I am a busy individual
Q: Got any plans for this mod? A: Yup, not sure where it will go however.
Q: Are there any conflicts? A: All forms are new forms so there is no edits, no new cells/world spaces so, no there should be no conflicts.