I did some combat test after using 2 dodge patches at the same time,no critical error has been found. I am not so sure that will not cause any error in the behavior(I never see any warning about using 2 dodge patches at the same time),but at least it won't break your save file. Change back to TUDM only in mid-game if you want
While this option fixes the ow part. It also makes it impossible to dodge or sneak in the first person for some reason. Could be my issue though, but currently trying to find a solution. But yes, 100% this method causes the issue for me at least.
Update: Not exactly sure what happened. But I've re-installed everything I had that's been related to Nemesis, one by one. And it fixed itself, even if not instantly.
Nemesis fails on Update Engine: ERROR(1190): Missing state machine info node detected. Please contact the mod author Mod: tkuc Behavior: 1hm_behavior ID: #4876 State Machine Info Node: #tkuc$112 Failed to update engine
tk re still has bow dislocation problem i installed this mod 1 nemesis 2TK RE 3 this mod nemesis: Initializing engine update ERROR(1190): Missing state machine info node detected. Please contact the mod author Mod: tkuc Behavior: 1hm_behavior ID: #4876 State Machine Info Node: #tkuc$73 Failed to update engine
nemesis: ERROR(1190): Missing state machine info node detected. Please contact the mod author Mod: tkuc Behavior: 1hm_behavior ID: #4876 State Machine Info Node: #tkuc$73 1 nemesis 2 TK RE 3 BUG FIX
I run ultimate combat, its creature patch, tk dodge se, re. nemesis: ERROR(1190): Missing state machine info node detected. Please contact the mod author Mod: tkuc Behavior: 1hm_behavior ID: #4876 State Machine Info Node: #tkuc$73
I think I will rather grab some aimbot from smooth cam rather than try fixing aimig coz no aim fix on nexus works good enough
Hi, i'm using ultimate combat SE in my playthrough along with Vanargand animation and AIM FIX I have encoutered the same problem as you describe, and tried your mod, runned nemesis and it corrected it with no flaws apparently (and a huge thanks for it, it was really annoying)
i wasnt sure your mod covered the problem for ultimate combat too, so i let u know
51 comments
change the priority in Nemesis
EDIT:yep checking it fixed the aiming but would it break anything else?
I am not so sure that will not cause any error in the behavior(I never see any warning about using 2 dodge patches at the same time),but at least it won't break your save file.
Change back to TUDM only in mid-game if you want
?
Fixed thanks
Could be my issue though, but currently trying to find a solution.
But yes, 100% this method causes the issue for me at least.
ERROR(1190): Missing state machine info node detected. Please contact the mod author
Mod: tkuc
Behavior: 1hm_behavior
ID: #4876
State Machine Info Node: #tkuc$112
Failed to update engine
i installed this mod
1 nemesis
2TK RE
3 this mod
nemesis:
Initializing engine update
ERROR(1190): Missing state machine info node detected. Please contact the mod author
Mod: tkuc
Behavior: 1hm_behavior
ID: #4876
State Machine Info Node: #tkuc$73
Failed to update engine
nemesis:
ERROR(1190): Missing state machine info node detected. Please contact the mod author
Mod: tkuc
Behavior: 1hm_behavior
ID: #4876
State Machine Info Node: #tkuc$73
1 nemesis
2 TK RE
3 BUG FIX
nemesis:
ERROR(1190): Missing state machine info node detected. Please contact the mod author
Mod: tkuc
Behavior: 1hm_behavior
ID: #4876
State Machine Info Node: #tkuc$73
I think I will rather grab some aimbot from smooth cam rather than try fixing aimig coz no aim fix on nexus works good enough
i'm using ultimate combat SE in my playthrough
along with Vanargand animation and AIM FIX
I have encoutered the same problem as you describe, and tried your mod, runned nemesis and it corrected it with no flaws apparently (and a huge thanks for it, it was really annoying)
i wasnt sure your mod covered the problem for ultimate combat too, so i let u know