Skyrim Special Edition

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Tathrin

Uploaded by

Tathrin

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About this mod

Small fix to eliminate the random snow texture outside some mines.

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Do you find the inexplicable patches of snow outside Soljund's Sinkhole, Shor's Stone, Darkwater Crossing, Embershard, and Left-Hand Mind jarring? This mod fixes that by pointing their associated meshes at more appropriate dirt or moss textures instead of snow.

It should be safely compatible with any retextures, overhauls, location enhancements, and so-forth as all it does is correct which texturesets the affected statics utilize and presumably your game will thus automatically implement the suitable texture files from within whatever mod(s) you're using, at least as long as they use vanilla pathing. (If they don't, hopefully they already correct this issue on their own and you can ignore this whole mod.) If you do want/need to check anything, the two altered items are RockCliffMineEntrance02Dirt02 and RockCliffMineEntrance02ReachMoss01 and the locations affected are obviously those listed above. (Note that you won't find specific meshes called those names in your folders, as those statics use the same generic mesh that most mine entrances do; that's why a plugin to change the texturesets used is necessary rather than just correcting the mesh directly.)

Most landscape overhauls will likely already fix this issue, as does the USSEP. (Confirmed: Landscape and Water Fixes.) This mod is for those who do not have such mods in their games, or for those who have something overwriting those fixes and would rather just drop an easy plugin to the bottom of their load order rather than track down the culprit and patch it. If you already have a larger fix-Skyrim-issues mod installed, you likely don't need this individual fix. If you're seeing snowy mines, however, here you go!

*If you want to use this mod in Legendary Edition, all you (probably) need to do is re-save it in the Creation Kit (which I cannot do because I do not own a copy of the LE game sorry)...but honestly I advise simply downloading and then dragging the fixes from it into another mod anyway, since there's no reason to waste an entire plug-in slot correcting some erroneous textures! You can do the same with the Special Edition version of the mod as well of course, although since it's already ESL-flagged that doesn't serve much purpose other than to tidy-up your modlist.