Makes the Ebony Plate and Steel Soldier armour's light, to seperate them from their common counterparts.
Requirements
DLC requirements
DLC name
Creation Club Content
Alternative Armours - Ebony Plate
Alternative Armours - Steel Soldier
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thank you to the authors of the Creation Club mods for such great work on the armour's
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.2
Made Ebony Plate Helmet affect Light Armour rather than Heavy
Version 1.1
Fixed both armours not working with light armour perks/skill tree
Changed steel blades shield from Steel Soldier Armour to a light variant (forgot to do in V1.0)
Tweaks the weight, defense, and type of all pieces of Armour from either (or both) CC Ebony Plate Armour and CC Steel Soldier Armour.
For reference, Thieves Guild Armour has a rating of 60 and Glass Armour has a rating of 103.
Each is a seperate file, and ESL flagged. Requires the original Creation Club mods.
This is untested with AE update. If it doesn't work then I'm sorry but you will have to either find another patch or make one yourself, since I'm not active in this community anymore.