Skyrim Special Edition
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SophieBaybey

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SophieBaybey

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Adjusts the reach of several VIGILANT weapons to better fit Animated Armoury

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Adjusts the reach of several VIGILANT weapons to better fit Animated Armoury. Some of these changes are minor, some are major (like the 1H spears and halberds which had EXTREMELY short ranges with the original patch)

A few of these are slightly shorter than Animated Armoury's vanilla lengths. That's because Animated Armoury's weapon lengths are far too long in a few cases (the pikes for example have a massive 1.75 reach value, and the halberds have 1.7). I tested these weapons in-game and they all feel fine to me, but I haven't tested extensively. Let me know in the comments if anything needs to be adjusted.

Makes the following weapon changes (Mild Spoiler Warning):


Ebony Rapier - Range: 1.0 -> 1.25
Ebony Rapier - Speed: 1.1 -> 1.2
Ebony Twinblade - Range: 1.3 -> 1.45
Rapier of the Whisperer - Range: 1.0 -> 1.25
Rapier of the Whisperer - Speed: 1.1 -> 1.2
Rapier of the Black Worm - Range: 1.0 -> 1.25
Rapier of the Black Worm - Speed: 1.1 -> 1.2
Knight of Kynareth Spear - Range: 1.5 -> 1.65
Knight Spear of Kynareth (Silver) - Range: 1.5 -> 1.65
Ebony Halberd (1H) - Range: 1.2 -> 1.6
Paladin Spear - Range: 1.5 -> 1.55
Paladin Spear (Rusty) - Range: 1.5 -> 1.55
Belharza's Dragonmaster Knight Spear - Range: 1.6 -> 1.7
Belharza's Dragonmaster Knight Spear (1H) - Range: 1.2 -> 1.5
Belharza's Dragonblood Knight Spear - Range: 1.6 -> 1.7
Belharza's Dragonblood Knight Spear (1H) - Range: 1.2 -> 1.5
Belharza's Dragonrider Spear - Range: 1.6 -> 1.7
Belharza's Dragonrider Spear (1H) - Range: 1.2 -> 1.5
Dawn Spear - Range: 1.3 -> 1.65
Dawn Cross Spear - Range: 1.3 -> 1.65