Skyrim Special Edition

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Created by

Aki

Uploaded by

Ilovespiders

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10 comments

  1. nicksibley91
    nicksibley91
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    This is great, well done!
  2. emfearlesshart
    emfearlesshart
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    Great first time mod I really like it, all I'd say is add a map marker and the vine near the cooker has it's texture missing, I know some of them in the ck do so I'd use the one that has the texture unless you want it to be purple. But overall i love it!  
    1. Ilovespiders
      Ilovespiders
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      Hmm that's weird, in my game it looks fine. But I'll remove it if it's causing issues.

      Also the map marker is a good idea, I'll see what I can do.
    2. emfearlesshart
      emfearlesshart
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      It looks purple in your screenshots
    3. Ilovespiders
      Ilovespiders
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      Yeah you were right it was a textureless vine.

      I removed it in the newest version, and also added a map marker so you can fast travel to it :)
  3. ImmortalEmerald
    ImmortalEmerald
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    tracking for future play thru, looks great!
  4. veryangryfairy
    veryangryfairy
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    This looks beautiful, and I will definitely be downloading for a future playthrough. As for the issue with light/shadows, there are light sources in the ck that don't cast shadow. I don't know if that helps you, but worth mentioning in case it does!
    1. Ilovespiders
      Ilovespiders
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      I have a few lights that don't cast shadow for example in the hallway and unimportant rooms. They pretty much cause the same issue as with shadow but they turn off depending on the mesh, while shadowed lights just have a limit of 4.

      So in total I could get around 7 of them before it started overloading the mesh. I could maybe place walls over the ship's hull so that everything has it's own mesh. But that would be alot of work and I don't think I'm ready for that :p
  5. abra700
    abra700
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    Looks great
  6. Smoses245
    Smoses245
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    That would be sooooo cool to having actually moving Ship as a player home?