This page was last updated on 27 January 2025, 6:28PM
Changelogs
Version 1.14.1
- (Hopefully) fixed an issue where stolen potions couldn't be used to revive a downed NPC.
Version 1.14
- Changed Vanilla EquipItem() function with new and better function from Andrealphus Papyrus Functions. Now requires Andrealphus' Papyrus Functions!
Version 1.13b
- Attempted to fix a papyrus bug preventing NPCs from recovering when the time has elapsed.
Version 1.13a
- Added mega patch for ABR + AdminPots + DAK + PETHF.
Version 1.13
Now requires powerofthree's Papyrus Extender, SPID and FLM.
- Replaced OnMagicEffectApply() with OnMagicEffectApplyEx() from po3 papyrus extender.
- Added more conditions to the SPID file to limit the effects to humanoid NPCs and animals. (Unique, ActorTypeAnimal, ActorTypeCreature and ActorTypeNPC.)
- Added alias system so actors are saved and the time required to make them recover will continue counting, even if they're not in the loaded area.
- Removed Game Setting changes, except for fEssentialNonCombatHealRateBonus.
- Recovering using potions/healing spells for Vampires/Undead: They now need Necromantic Healing spells or Potions of Blood to recover.
- Added a Morrowind-esque message if you use the "Kill" option.
- Added global you can edit to determine whether only PlayerTeammates are affected. ANDR_KO_NotOnlyTeamMates -> default is set to 1, if you set it to 0, the effects will only be applied to teammates.
- Added patch for "Press E To Heal Followers".
Version 1.11
- Added some extra exclusions for dogs.
Version 1.10
- When you use the Give Potion option, you're now able to give them self-made healing potions.
Version 1.9
- When an NPC is unconscious and you "talk" to them, you'll now get the following options: loot, give potion and kill.
Version 1.8
- Added an exclusion for NPCs that not have ragdoll data.
Version 1.7
- Added exclusion for NPCs with ghostly visuals.
Version 1.6
- added a text notification when "talking" to unconscious NPCs. "This person is unconscious and does not respond." (see screenshots)
Version 1.5
- Excluded horses and NPCs that are in scenes
Version 1.4
- Added extra exclusions for brawls.
Version 1.3
- Excluded essential dragons
Version 1.2
- Added a global to toggle notifications
- Added Jarls, Stewards and important officers in the civil war to the exclusion list.
- Added instructons to the description for debugging.
Version 1.1
- Changed some gamesettings.
- Added an option to customize the amount of health needed to reset.