Skyrim Special Edition

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Axhoff

Uploaded by

Axhoff2007

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16 comments

  1. kevkas
    kevkas
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    Awesome that you ported this mod, I used to use it with Oldrim. :)
  2. Drake0713
    Drake0713
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    • 98 kudos
    Configurable version:
    https://www.nexusmods.com/skyrimspecialedition/mods/17065
  3. waskerr
    waskerr
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    Love this MOD. Would love to be able to grind Heartstones into Firesalts. They don't have any other use.
  4. Slyrim63
    Slyrim63
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    I love how a tiny change such as this ends up having a drastically different effect on gameplay elsewhere. Now hunting mammoths is extremely lucrative and worthwhile. Gotta love the free market, always adapting to the smallest changes!
  5. TheBobAbides
    TheBobAbides
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    Thank you, Thank you, Thank you. Now I can get my grind on in places that I could not before. Got more Powdered Mammoth Tusk than I think I could ever use and I haven't even fought a Dragon yet. With a few other choice mods, and yours, my Alchemy game is wonderfully strong and I can focus more on playing and less on trying to fnd things that should be craftable anyway. Thanks again.
  6. yzerman19
    yzerman19
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    Sounds very interesting and helpful...am going to give it a try.
  7. JimmyRJump
    JimmyRJump
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    Has this Skyrim2011 mod been saved properly in the SSE Creation Kit to change the fileform i.d.?
    1. Axhoff2007
      Axhoff2007
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      • 21 kudos
      Sorry it took so long, haven't had the game installed for the past year. I'm in the process of updating all my files (including Grind Stuff). They should be up now or very soon.
  8. GrenadR
    GrenadR
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    This made me crash when loading into my save. Idk why.
    1. Axhoff2007
      Axhoff2007
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      Either your save is broken or there is something wrong with your Hearthfire plugin. Grind stuff for SSE requires HearthFires.esm and needs to be loaded after any other esm file.
    2. JimmyRJump
      JimmyRJump
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      SSE has all the DLCs included by default, so, no need to emphasise the Hearthfire DLC is needed. When the Oldrim mod hasn't been saved in the SSE CK then the mod can cause a crash because of having the wrong fileform i.d. (43 for 32-bits Oldrim, 44 for 64-bits SSE).
  9. Saldek
    Saldek
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    • 1 kudos
    Sounds interesting. I get through a lot of bone meal partying, so I was wondering if I can use all of Nazeem's bones? (just as a random example)
  10. vulchor
    vulchor
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    Awesome! Thanks so much for bringing this over! XD