367 comments

  1. deletepch
    deletepch
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    Please note that I am not the author of this mod. All credits go to registrant.

    LE version kindly provided by user dzee349.
  2. Spphy
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    Just a quick shoutout to help people using "All Geared Up Derivative SE - AllGUD" and are having issues here with RFM.

    Firstly I would highly recommend to use: a custom synthesis script instead of the original scrip by AllGUD.

    Secondly, an outright brilliant and lovely effort has been made to make RFM show up on AllGUD (Without fixing it only shows the scabbards and sheathes). It can be found here.
    Do not forget to endorse this mods page you are on right now, and also go show some love to AllGUD, the synthesis patch and the patch. Bless this community.
    And bless registrant for making these beautiful models, that can now adorn my orc berserker in full glory.?
    1. deletepch
      deletepch
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      Thanks for the info. I will pin this post.
  3. deletepch
    deletepch
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    Highly Recommend to check out Immersive Loading Screens for Reforging by Zira.
    It fixed a few spelling and grammar errors, as well as rewritten many of the message to be more immersive.

    Just use it!
  4. FootFreeBird
    FootFreeBird
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    Please upload a loose file ver. I want to replace some vanilla weapons with your genies design here
  5. MSW3x3
    MSW3x3
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    Just a quick piece of advice to people using Skyrim AE ...Do not use Dynamic Animation Replacer (DAR) for it is obsolete, instead use Open Animation Replacer (OAR). OAR covers everything DAR does and more.
  6. silverknyaz
    silverknyaz
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    how does one contact the original author for usage permissions?
    1. mokanku
      mokanku
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      probably by going on their page and messaging them
    2. registrant
      registrant
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      If you want to contact me about permissions to use my mods, I'm sorry to disappoint you - the Nexus forums have been unavailable to me for some time now. Find me on the sites: modgames.net or gamer-mods.ru.
  7. h1zchan
    h1zchan
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    Great mod but is there a way to disable some of the weapons? I'd say maybe 80% of the pack are great quality but roughly 20% of them look bad (one-handers with grips too long, crossguards too bulky, etc) and since I've done historical fencing irl it becomes really obvious to me when a sword is poorly designed, so whenever I run into them in game i just can't stand looking at them. 
    1. t3chnophreak
      t3chnophreak
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      Just open up xEdit and delete the weapon and any reference to the weapon (leveled lists, recipes, etc) from the mod
  8. ryuszm
    ryuszm
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    sorry but is there an english translation for the artbook? 
  9. themrfalloutguy
    themrfalloutguy
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    Does anyone know of a list of the weapons or their expanded stats (like swing speed and what not)? I've scoured the russian forums as well but google translate didn't help much. 

    Thanks in advance  
  10. mortadelusmaximus
    mortadelusmaximus
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    I have a really weird bug in wich the spears are cattegorized as staffs, I have no idea how can I fix it.
    1. eegoii
      eegoii
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      Use xEdit to change the Keyword. Problem is, i think there's no actual Spear type weapon in Skyrim. Spear usually uses Greatsword keyword.
  11. h1zchan
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    imo rapier animations for the 'rapiers' included in this pack are unnecessary, because these are really sideswords. I fence with sideswords a lot irl and unlike real rapiers sideswords only thrust well if you're really committed with long lunges which is already covered in the CFPAO animations pack as the forward power attack. 
  12. smokingAltyn
    smokingAltyn
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    Does anyone know where to find the viking sword on the 3rd picture ?
  13. Scorp2007
    Scorp2007
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    The mod works perfectly fine and I love it :D
    These weapons are pretty simple and immersive, just what I wanted (I was getting bored of the mod "Immersive weapons").
    No bug found yet.
    Endorsed :)