Let me know If there are any bugs guys and Ill try to take care of them, but remember to be descriptive and isolate the problem to this mod before reporting....
And FYI I did use nif optimizer on the current meshes and always will.
There is not likely to be any future updates unless newermind43 decides to remake the mesh and textures Specifically for SSE like he did with that wonderful Breton Knight armor.
Here's hoping lol
Update 5/7/23
I am finally back on PC and back onto the Nexus! Its been years. I will likely be releasing some updates and hopefully some different variations for body type, size, and shape, plus general Creation Kit updating for newer game versions. Don't expect it in the immediate future as I have a lot going on in my personal life and may need to learn a couple new skills to improve things here.....
As long as you put all pieces on at once. Ive been trying to reconvert this for males and females Using SOS body for males and CBBB for females using outfitstudio but its been a nightmare... I just cant get it to work. I wish that newermind43 could just remake it for AE with 4k textures and better meshes with bodyslide files for males and females.
Any luck on body type conversions? I'm actually planning on teaching myself how to convert armors to 3BA and HIMBO. If you'd like, ill start with this armor. I love newerminds43's work. I'd love to see more of his LE mods ported to SE\AE, and would help do so, but idk if they are active on nexus anymore. I've tried to reach out, with now luck so far. But if you need a hand with this, i can assist. I believe i can fix the tempering issue that was mentioned too, if you haven't already.
Newermind43 is active still. I think you can release conversion files but if you can get it working well ill upload those files here as an optional add on if you like? My personal life has kept me from any free time lately so it would be a while before getting to this and as of right now after Bethesda rolling out the new update my game is unplayable for testing anyway at the moment.
i plan on taking a stab at mesh conversions over the holidays. I do have an updated esp, flagged as esl so it wont take up a plugin slot, with the regular header version 1.70. and the items can be tempered to legendary. I also ran your meshes and texures through CAO, and i believe it optimized one nif. Cathedral Assets Optimizer is a banger these days for SE mesh optimization, and may correct anything previous programs may have missed.
Id love to help bring more of their mods to SE. Id give Newermind43 all the points earned and credit for their work. Id even help someone else do the same. Not everyone can convert mods like this, so they miss out on such great work. It would also make it possible to share other patches for newer mods out there like SPID.
You will need newermind43's permissions for releasing any file conversions that are not just body shape data. You can message him directly or maybe comment on his original mod release.
If you are referring to the updated esp for this mod, i don't want to release it. but you can if you wish. As long as Newermind43 doesn't mind. I can send you the file. I shot newermind43 a message the other day, so hopefully they will give me permissions to port some of their LE mods
If I had the knowledge for sum to tell me how to make proper weight support for these kind of armors I would do it But I found nothing nor have anyone tell me how to do so Using nifskope or those extra tool sites are so complex and confusing
Why do all the weapons and equipables look like they are 2 feet away from the body itself? It looks like an amazing armor set don't get me wrong but why are the sheathed weapons and arrows so far away from the armor. Its a great armor but it still needs work, not correcting these simple things is just laziness. Can't use backpacks for this reason it just floats behind you and kills immersion. Uninstalled until issues are resolved.
This is in fact on your end. Its the skeleton you are using. This is an armor mod not a skeleton mod. If you want to change the position of such things use a different skeleton.
97 comments
isolate the problem to this mod before reporting....
And FYI I did use nif optimizer on the current meshes and always will.
There is not likely to be any future updates unless newermind43 decides to remake the mesh and textures Specifically for SSE like he did with that wonderful Breton Knight armor.
Here's hoping lol
Update 5/7/23
I am finally back on PC and back onto the Nexus! Its been years. I will likely be releasing some updates and hopefully some different variations for body type, size, and shape, plus general Creation Kit updating for newer game versions. Don't expect it in the immediate future as I have a lot going on in my personal life and may need to learn a couple new skills to improve things here.....
I got 100 smithing and perks too. :(
But I found nothing nor have anyone tell me how to do so
Using nifskope or those extra tool sites are so complex and confusing