Skyrim Special Edition
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Created by

acey195

Uploaded by

vedan77

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About this mod

This mod adds one new weapon, the Dwemer autoblade. The model and texures are made from scratch. The Dwemer Auto blade is a weapon powered with Dwemer steam technology, sounds included. The weapon can be found at three locations or can be crafted.

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This mod adds one new weapon, the Dwemer autoblade.

The model and texures are made from scratch.

The Dwemer Auto blade is a weapon powered with Dwemer steam technology, sounds included.

The weapon can be found at three locations:

  • The Markarth Dwemer museum (in or under the display case placed against the center statue of the main hall)
  • Blackreach War quarters (placed against the wall in the dormitory)
  • A dwemer tower ruin somewhere in the reach (placed on or under a table)

The weapon is of course based upon the chainsword of spacemarines of the Warhammer 40K franchise.

Crafting: 2 Dwarven Ingots, Steel Ingot, Leather Strips, Centurion Dynamo Core, 2 Small dwemer levers
Upgrade: Dwarven Ingot & Quicksilver Ingot


Known issues:

  • The idle sound of the weapon sometimes doesn't play
  • Sometimes after dying and reloading a auto blade will remain at the location where you died, this weapon cannot be picked up

In my case, there was an issue with missing sounds after installation. If this happens to you, copy the wav files in the downloaded .rar-file
to this path in your Skyrim installation folder: "Data\Sound\FX\wpn\dwemerautoblade". At least the attack sounds should then be audible.


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I got permission to port this nice mod by acey195. All credits go to him, the original mod page is here.

Assets have been converted with SSE NIF Optimizer and the .esp re-saved in the Creation Kit to get the correct form type.