Skyrim Special Edition
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Sosorinai

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Sosorinai

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59 comments

  1. Citachi0
    Citachi0
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    • 9 kudos
    A beginner question but I want to ask is simply how to merge plugin?=.=
  2. shallownation
    shallownation
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    • 0 kudos
    I must be doing something wrong. I updated to MO2 2.5.0 and Prepare Merge 1.2.3 and I just can't get the plugin to load. On MO2 startup is complains that the PyQt5 module isn't there. I thought I forgot to delete the previous version in full so I just nuked the whole folder and copied the folder containing the new files into the plugins folder. It still thinks it needs the PyQt5 module. Here's my link to my pastebin: https://pastebin.com/b7hvvmyM. Any insight? Let me know if there is any other info I can provide.
    1. Sosorinai
      Sosorinai
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      The error is about Merge Plugins Hide (folder: plugins/deorder_plugins) not Prepare Merge (folder: plugins/merge-plugins).The folder names of those two can be confusing. My guess would be that you do not have the latest version of Merge Plugins Hide.
    2. shallownation
      shallownation
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      • 0 kudos
      Maybe I do have things mixed up. Thanks for replying.
  3. Sosorinai
    Sosorinai
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    Fixed the loadorder issue with MO2 version 2.5.0 with prepare merge version 1.2.3!

    If there are any other bugs, please report them.
    1. ebkidd
      ebkidd
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      • 8 kudos
      Thank you!!!
    2. cody5402
      cody5402
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      TY
  4. Masterlix1982
    Masterlix1982
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    • 138 kudos
    Creepy timing, I just updated Thanks
  5. Darkladylexy
    Darkladylexy
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    • 199 kudos
    I can confirm the LO is not sorting correctly using v2.5 of MO2
  6. ebkidd
    ebkidd
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    • 8 kudos
    Are you going to make a version that works on MO2 version 2.5.0?
    1. Sosorinai
      Sosorinai
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      I added compatibility with QT6 required by MO2 2.5.0+ already with version 1.2.2, so it should be working already.

      Did something else break with a more recent alpha version? If yes, please provide some error logs / a description what exactly breaks, etc.
    2. ebkidd
      ebkidd
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      MO2 version 2.5 now forces dependent plugins to load after their master when running Prepare Merge, resulting in the plugins not always sorting correctly. 

      To explain further, the plugins needing to be merged are not grouped together at the bottom of the list after running this mod.
  7. ServalKhajiit217
    ServalKhajiit217
    • member
    • 25 kudos
    On main mod's pages (both, MO2 and Wrye Bash, srsly...) comments are locked. So, I wonna try to ask about it here:

    Why after creating Wrye Bash.esp module in Mod Organizer - he (Wrye Bash) inclusive unsupported plugins?

    For example:
    1) I running MO2
    2) I running Wrye Bash from MO2
    3) In running Wrye Bash I click on "Make a patch..."
    4) After he complete the making - I click "OK"
    5) After this step - my Wrye Bash.esp have red color and mods inside, which I didnt play (for example, I didnt have Vigilant and CACO, but he inclusive them as requaried plugins for his working)

    Omg.. wtf? Why he inclusive non-installed plugins?! And how I can create normal Wrye Bash.esp with my load order in alter way? Did somebody know?
    1. wisefries
      wisefries
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      • 0 kudos
      What I'm reading from this, you may have some plugins which require a missing mod, and those requirements are also forwarded to the BashedPatch .esp.
      Do you have any plugins which have missing masters? In MO2's plugin window, near the top, click "Flags", this will display all plugins sorted by their flags. If any plugin has a red sign with a ( ! ), it means it has missing masters.
      If you hover over this plugin, it will show what mods are missing.
      To fix the Bashed Patch, you will need to remove those plugins and rebuild the patch.
    2. ServalKhajiit217
      ServalKhajiit217
      • member
      • 25 kudos
      Oh, not fast work.. Yes, I think samely, cos after some mods opened in WB - some of them started have lost masters. (for example: Spell Research - Two Fires.esp going under Apocalypse.esp requires... Lol, how?! It didnt merge with each other before. With no one of ways. Magic...)

      I look on it later.
  8. Gokual
    Gokual
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    • 17 kudos
    So its like merge plugin right?
  9. Spyro1984
    Spyro1984
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    • 22 kudos
    On the MO2 Discord, they have the 2.5.0 Alpha builds available to download for testing. MO2 2.5 have updated dependencies and this plugin no longer works. Can you update your plugin for the MO2 2.5.0 builds please?

    EDIT: Thanks for the update, I appreciate it.
  10. Thost
    Thost
    • member
    • 0 kudos
    Hello, this might be a noob question but I have a problem with the hide plug-ins function. 
    I have deleted a merge hide profile before unhiding plug-ins and now it seems they can't be found...