About this mod
Adds two additional beds to Windhelm Keep Bloodworks (guard barracks).
Ever notice that at most times, there's four guards sleeping in the barracks, and another two hanging around?
Now all of them can sleep. Maybe they'll be a little less cranky. But that last is untested and not guaranteed.
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Adds two additional single beds to Windhelm Bloodworks (guard barracks) so that the guards can actually get some sleep. This, no doubt, greatly improves the quality of their lives.
Yep, it's a stupid little patch. But it's something that always bothered me a little. Maybe it bothers you, too.
-- Includes the two changes to the cell record implemented by USSEP: giving the cell a name and changing the music from "dungeon" to "Castle". USSEP is not a master or requirement (but it fixes bugs, so I recommend it!)
-- Relighting Skyrim SSE makes the exact same cell name and music changes, and is compatible
-- Immersive Citizens makes the exact same cell name and music changes, and is compatible
-- Capitol City Windhelm does not edit this cell, so there should be no conflict, and there is no conflict on my system
To clarify, Immersive Citizens and Relighting Skyrim make the same change as USSEP and this patch to the name and music in the barracks. The others do not change the beds, while this patch does.
Known Incompatible:
None. If there's another mod that changes the same two middle beds or moves their position, it may conflict. But I'm not aware of any conflicts at this point in time.
Another simple mod to add beds to Mistveil Keep