About this mod
Eat, train, gain. Every food item provides calories, as you burn calories your stats increase. Using a custom SKSE plugin to track the players 3 main stats, you train your body while playing using the calories. xEdit patch allows for easy patching of other mods food item. All food items are stored in a json file per mod.
- Permissions and credits
- Changelogs
Also contains a xEdit patch to export items marked as: foodItem flag, has foodItem or foodItemRaw keyword. A separate patch is made per mod to allow for easy and non conflicting sharing. Patches are pre-pended with the number of the index they were when exported. The number does not matter, it's just used for easier sorting of the patches on the user side. The patch attempts to provide some starting points for the stats of the food it exports, these can all be edited in the food editor in the MCM.
This mod, as of this alpha, has 2 stats: Calories and hunger.
No compatability issues and hyper easy patching:
This mod doesn't touch any forms!, all of the food items and their stats are in json files that are loaded when you start the mod. Included patches are for: Skyrim, dawnguard, hearthfires, dragonborn, and USSEP. How to apply the patch is at the bottom.
Calories:
Eating and drinking can provide calories, the amount can be set from the food editor, or changed in the json directly. As you regenerate Health/Magicka/and Stamina, your calories will go down. There are configurable debuffs for having 0 calories.
Calorie Buffs/Debuffs:
Having calories above 0 will allow you to train your stats by regenerating that stat, the amount needed to gain 1 point can be set in the MCM
Having 0 calories (configurable) reduce stat regeneration, will damage the max stat after an amount of time, and damage the max stat after regenerating that stat for the set amount.
Hunger:
Hunger in CalCo is designed as a simple capper for calorie gain, it can be toggled off in the MCM so that other hunger mods can act as a food control.
Hunger is simple, eating a food will add a digestion spell. The amount of time that food item takes to digest is the waste stat multiplies by 60, the waste stat can be changed in the MCM. You can eat up to 4 food for calories, after which eating food will no longer provide calories. Other than not getting calories, there is no punishment for overeating ATM.
Making a hyper easy patch:
Move all the files from the CalCo xEdit Patcher folder to the xEdit edit scripts folder. Then launch xEdit and load your plugins. Then right click any mod, it doesn't matter, and select 'Apply patch'. Select 'CalorieCounterExportFood' from the dropdown menu and click ok. Here you can select to export from all, if you do this make sure you back-up any patches so you don't lose any personal edits, or click export and select which mods you want to make patches for and click ok. There will be some output in the view pane of xEdit, if it doesn't find an existing json it will output that and make a new json when it's done checking the mod. After that, all the new patches will be in the 'SKSE\Plugins\StorageUtilData\CalCo Patches' Folder. If using mod organizer and it didn't edit an existing patch, it will be that folder in overwrite.