TROUBLESHOOTING NAT.ENB plugin used with any other ENBS than mines are not supported.
If you experience something weird, just open the statistics tab from the ENB menu and then report me: - the version of NATENB you use (Performance, Medium, High) and the Render mode - the location - the gamehour - the current weather ID - post a screenshot with the statistics on imgur ο»Ώor elsewhere or a gif or a video on youtubeο»Ώ _ Comments without this informations, as well as anything covered in the description, will be ignored and deleted.
From experience, 9/10 of the issues either come from users not reading instructions, wrong load order, messy skyrim inis or simply from ENB or game limitations which I can't do anything about.
Love your stuff, l00. Using your THE ENHANCER preset (still great) with the PRT Compatibility Patch. Noticing that, even with everything in the Post Pass effects disabled, it's still affecting the display. The image is slightly zoomed, and there's some strange thin black streaks across the image, like a very light grain. Difficult to see unless moving or quickly toggling the effect off/on.
I have the DOF disabled. It's the PRT LITE - Compatibility Patch. I was only trying to use it for its calibration tool with The Enhancer ENB, but it's still applying some other effects. It almost looks like some static film grain or CRT effect is always lightly applied, even though I've got everything in the PostPass settings disabled and zeroed.
I'll try to get a video of it later when I get a chance, but it's also barely noticeable.
Hey there! I'm a big fan of this ENB, and I was wondering where I might get someone or a group of people to help me personalize this ENB. Since I'm not very good with cameras, any assistance would be much appreciated. I'm primarily looking for advice on adjusting settings like ISO, Shutter Speed, and basic color correction without crushing the colors or shadows. In other words, not making my game too washed out or too bright/dark. I am trying to adjust the preset under the ARRI ALEXA camera preset and I'm aiming for visuals that have realistic colors, hues, and vibrance. I have experimented with films, but I feel indifferent to using them. I hope this information I have given has been helpful, and if you need more details, I will try my best to provide them.
Does this preset support ApplyGameColorCorrection in any way? I'm trying to get Dynamically Darker Dungeons to work (https://www.nexusmods.com/skyrimspecialedition/mods/41498?tab=posts) with a good ENB preset. I love this mod and really want them to work together...
hello, I have achieved incredible graphical results on the old version of presets 12.0. what I can't do on the new one, why did you decide to remove these files from the download option?
The new one is better, everything from the 12 with added content, better code, better optimisisation, suited for the updated NATENB plugin, more options... If you can't reproduce what you did with the older version it's on you, not the preset. I managed to update my presets just fine, some didn't even needed an update at all. I remove the old versions because they no longer work with the natenb plugin and because it's less of a hell to troubleshoot users bugs.
I've been using your presets for years now, and I've ported most of the Natural Atmospherics Oblivion ENB code to the New Vegas Reloaded project, but haven't released it. Would you be alright with me doing that? I messaged you on Ko-Fi, but got no response, and you can't accept DMs for some reason, so had to resort to finding one of your mod page's that has comments enabled.
Happy to give you the DP for it, if it's uploaded on Nexus. And in case you're curious, here's how I got New Vegas to look with your sexy shader code
Sorry for not getting in touch on Ko-Fi, I had the mail but as I'm too busy IRL and just forgot about it later (and I almost never go on ko fi anyway). Of course you can release it, it looks amazing. Did you also port the weather or just the ENB ? Thanks a lot for the DP, it's much welcome this days considering how broke I am :/
No worries, I've been there a bunch of times. It's all good.
I ported your Oblivion clear weather's sky, ambient, and lighting values to override one of Desert Natural Weather's, so it had their sky models, textures, and other weather stuff. Trouble is, I don't know what I'm doing so for adjusting the >50 other weathers, I'm a bit lost lmao.
And I feel the pain for money. Prices are skyrocketing, and I'm broke too.
The tutorial window is stuck for some reason. I opened the enb menu and uncheck the "show shader window" didn't work. Am I missing something
EDIT: nvm I'm blid or something is missing
To disabled the tutorial window Press "END" on your keyboard or press hold the FN and END at the same time. Check the "show shader menu" Then go to "Enbffectpostpass fx" You might want to scroll down depends if you cant See the "Composition grid" ::Show tutorial:: set it to off
it's not stuck you just didn't read it, this has nothing to do with shader window. even if last update changed the naming a little it's pretty obvious if you read the manual, just the two lines below "enable the shader window", to toggle the tutorial off from the postpass window. If you don't read the manual and don't plan to use any of the PRT customisable features, then you shouldn't use PRT.
I am really a big fan of your work. I greatly appreciate the style and vibe,...this photo realistic, well contrasted tailored version of an ENB by an obvious professional photographer. Cheers mate. I see the uodate is done. As I am currently finishing a build/list and noticed you were down of nexus for a day. No worries.
Point of my writings: I was reading your documenting of your enb and the implications of parallax. I am using you suite prt weathers/ultra next gen preset on a texture layer or 2018, 202x, (Pusufur..spelling?) Topped of by noble skyrim, folksvangr, and a hand full of nice tree models and lux suite plus enb light. I am noticing some 3 dimensional noise on the ground layers. Kind of this hazy, trippy effect that makes the ground look furry...best description I can muster. From what I have read this is a parallax plug-in incongruence. I read what you said about your main mod being enabled for parallax but that some enb series edits were nessary...and that I would nees to disable a plug-in elsewhere. Forgive me if I am daft but I kind of got confused. What would be a step by step procedure for me to enjoy high quality parallax texture with your enb/weather suite. I have plenty of hardware so I am ready to tweak it to ulti-max. Thank you for your time and work.
Looks like you got some textures which are not complex terrain parallax enabled. Get Auto Parallax or download a fully CP terrain texture pack like SRP, Atlantean or the Omnibus.
As far as terrain parallax goes, pretty much, yes. My favourite pack is the Omnibus by MisteriousDawn on top of Skyland, but SRP and Atlantean are solid choices, too. Just get the one that looks best to you :)
737 comments
NAT.ENB plugin used with any other ENBS than mines are not supported.
If you experience something weird, just open the statistics tab from the ENB menu and then report me:
- the version of NATENB you use (Performance, Medium, High) and the Render mode
- the location
- the gamehour
- the current weather ID
- post a screenshot with the statistics on imgur ο»Ώor elsewhere or a gif or a video on youtubeο»Ώ
_
Comments without this informations, as well as anything covered in the description,
will be ignored and deleted.
From experience, 9/10 of the issues either come from users not reading instructions, wrong load order, messy skyrim inis
or simply from ENB or game limitations which I can't do anything about.
Using your THE ENHANCER preset (still great) with the PRT Compatibility Patch.
Noticing that, even with everything in the Post Pass effects disabled, it's still affecting the display.
The image is slightly zoomed, and there's some strange thin black streaks across the image, like a very light grain.
Difficult to see unless moving or quickly toggling the effect off/on.
It's the PRT LITE - Compatibility Patch.
I was only trying to use it for its calibration tool with The Enhancer ENB, but it's still applying some other effects.
It almost looks like some static film grain or CRT effect is always lightly applied,
even though I've got everything in the PostPass settings disabled and zeroed.
I'll try to get a video of it later when I get a chance, but it's also barely noticeable.
I remove the old versions because they no longer work with the natenb plugin and because it's less of a hell to troubleshoot users bugs.
I've been using your presets for years now, and I've ported most of the Natural Atmospherics Oblivion ENB code to the New Vegas Reloaded project, but haven't released it. Would you be alright with me doing that? I messaged you on Ko-Fi, but got no response, and you can't accept DMs for some reason, so had to resort to finding one of your mod page's that has comments enabled.
Happy to give you the DP for it, if it's uploaded on Nexus. And in case you're curious, here's how I got New Vegas to look with your sexy shader code
Sorry for not getting in touch on Ko-Fi, I had the mail but as I'm too busy IRL and just forgot about it later (and I almost never go on ko fi anyway).
Of course you can release it, it looks amazing. Did you also port the weather or just the ENB ?
Thanks a lot for the DP, it's much welcome this days considering how broke I am :/
I ported your Oblivion clear weather's sky, ambient, and lighting values to override one of Desert Natural Weather's, so it had their sky models, textures, and other weather stuff. Trouble is, I don't know what I'm doing so for adjusting the >50 other weathers, I'm a bit lost lmao.
And I feel the pain for money. Prices are skyrocketing, and I'm broke too.
EDIT: nvm I'm blid or something is missing
To disabled the tutorial window
Press "END" on your keyboard or press hold the FN and END at the same time.
Check the "show shader menu"
Then go to
"Enbffectpostpass fx"
You might want to scroll down depends if you cant
See the
"Composition grid"
::Show tutorial:: set it to off
even if last update changed the naming a little it's pretty obvious if you read the manual, just the two lines below "enable the shader window", to toggle the tutorial off from the postpass window.
If you don't read the manual and don't plan to use any of the PRT customisable features, then you shouldn't use PRT.
Point of my writings:
I was reading your documenting of your enb and the implications of parallax. I am using you suite prt weathers/ultra next gen preset on a texture layer or
2018, 202x, (Pusufur..spelling?) Topped of by noble skyrim, folksvangr, and a hand full of nice tree models and lux suite plus enb light. I am noticing some 3 dimensional noise on the ground layers. Kind of this hazy, trippy effect that makes the ground look furry...best description I can muster. From what I have read this is a parallax plug-in incongruence. I read what you said about your main mod being enabled for parallax but that some enb series edits were nessary...and that I would nees to disable a plug-in elsewhere. Forgive me if I am daft but I kind of got confused. What would be a step by step procedure for me to enjoy high quality parallax texture with your enb/weather suite. I have plenty of hardware so I am ready to tweak it to ulti-max. Thank you for your time and work.
Clinton
Just get the one that looks best to you :)