ESL-tagged mod: exempt from your 254 .esp limit. Places a race of huge blue giants in Skyrim’s less temperate regions. 13 varied and interesting new giant camps plus sharp looking ice mammoths. Formidable enemies with unique weapons really augment the feel of frigid zones.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
You would also check exray catt's mod page for current status.
.. an update of exray catt’s venerable Frost Giants, ported from LE. This was a killer mod from the start, and still looks great now.
The name was altered here because Vanilla Skyrim (Dawnguard) now has its own frost giants. The original mod appeared years ago to rave reviews, but needed some repair. That’s what I’ve done plus a fair amount of testing in action.
It can be quite a party entertaining these guys. Be sure to introduce them to the Thalmor!
Grid map to show where to find them; you may prefer to explore.
Spoiler:
Show
These guys are huge, fast and will gladly enlist you in the Skyrim space program.