Skyrim Special Edition

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Ciathyza

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ciathyza

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About this mod

Quick and simple guide on how to use SSEEdit to create patches for conflicting ESP plugins.

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This guide shows how to create basic conflict resolution patches with SSEEdit. As an example I'm using two grass mods with the goal of combining several different grass types from both mods into a patch.

1. Open SSEEdit and deselect all mods. Then check only the mods you want to make a patch for.



2. Once loaded, right-click on any of the mods and choose Apply Filter to show Conflicts (selected files only).



3. After the filter is applied unfold the last mod in the list. You will see all records that have a conflict with the other mod. Select the record which you want to include in your patch. On the right pane you can see that TamrielicGrass.esp overrides the Landscape Texture record LTundra01 and therefore none of the grass types from NortherGrass.esp are used for this landscape texture.



4. Right-click on the record and choose Copy as override into...



5. In the next dialog box check the option for <new file>.esp (with ESL flag) and click OK.



6. Enter the name for your patch (without .esp suffix).



7. Back in the main window drag any of the entries from the overridden mod into the same row of the newly created patch esp. A plus cursor will show up, signaling that you can copy the entry over.



8. SSEEdit will tell you that the affected mod needs to be added as a master to the patch ESP. Click Yes! (Note: The overriding plugin has already been added as a master when creating the patch ESP).



9. You can continue dragging over any other entries from the overridden mod to the patch ESP's column that you want to have included in the patch. You can also remove any undesired entries.



10. Repeat from step 4 for any other conflicting records you want to patch.

11. Once finished, save your patch ESP and you're done.



NOTES
  • Be careful when dragging and dropping entries! SSEEdit does not have an Undo function.
  • Save (Ctrl+S) often and keep the backup option checked when creating large patches and make sure you don't accidentally make any changes in any plugins where there shouldn't be any.
  • This is a very basic guide intended to get modding newcomers started with creating patches. For more complex patching I recommend to read the xEdit documentation, especially the section about The Method.