Skyrim Special Edition
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Soot

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Narwaly

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About this mod

Adds Magic Spells that are related to the character Karna from Fate.

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Karna Spell Pack Mod

This mod aims to Include every power that karna from fate *APOCRYPHA* that means Only powers he has demonstrated in apocrpyha, ( No super karna) These spells are supposed to be Very Over Powered ( Karna Is a Demi God After all) Meaning These are intended for modded play throughs. If not Agni Will most likely end mirak.

+= Already Added
- = Work In Progress
/= Haven't Started

This Mod adds
+Agni (A Burst of Flames surrounding the Player) 
-Brahmastra Kundala ( A Projectile That is thrown and Explodes upon  impact Dealing Massive Damage, Takes Health regen for a day)
-Brahmastra O Bama ( Lazer Power From Eye, Takes Magic Regen for a day Dealing more damage that Kundala) 
/Kavacha Kundala ( Armor Spell, Raising Health Regen and Armor stats by massive amounts)
/Vavsi Shakti ( A Fucking Giant Explosive Projectile, Will kill any target that is in the area of effect, Removes Kavacha Kundala Perm)
/Mana Burst ( a jolt of speed, also ups damage and armor) 

Things I wont Add

Variations of Vavasi Shakti ( Archer, Lancer, Rider) 
Karnas Rider Slay ( Can't model)
Karnas Bow ( Can't model)
Karnas Lance ( Can't model) 
Super Karna ( It'll just make vavasi Shakti useless because Brahmastra Will deal the same damage.) 
To make a non op version/ Stronger Version ( who tf needs that) 


F.A.Q
Q:When will the other spells be ready?
A: I placed the mods in order, Brahmastra's will be next, Vavasi Will be the last to be added. This mod is a project for me because I'm bored, that being said there will be no ETA's for powers, it could be in a week could be never.

Q:Can You make a LE version/ Xbox Version
A:No.

Q:How Do I get the spells
A:I Currently Haven't made a quest line to obtain them, Buy them from the riverwood trader.

Q:These spells suck
A:Cool, You make them, I made them because I wanted them, I just decided to upload it incase anyone else wanted to use them.

Q:Can you add a voice version?
A:No, I already did and most of the time its unsynced and doesn't sound good at all.

Q:Why Won't you add super karna?
A:Read Things I wont add... It will up spell damage to the point where Vavasi wouldn't be useful.

Q:Why did you make vavasi shakti Remove Kavacha?
A:Because, Upon using vavasi Shakti karna loses his armor, Don't blame me Blame the myth I'm just keeping things accurate.

Q:Will you add any other fate characters?
A:If I were to add one it'd be gilgamesh or Saber. Both those have already been covered. The reason I chose Karna is because he's a lot easier to do than saber or gilga, All I need to do here is make projectile spells and giant explosions.


This is my first *Skyrim* Mod, I'm quite new to this so bare that in mind when using these spells.

I'm open to suggestions, Brahmastra Kundala will be ready some time this week or next week.