100% open source. Do what you want with it. Create/modify/reupload.
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Compared to other mods, there's no complicated patchers to use, doesn't affect anything else than late-medium game enemies. In vanilla, the setting "fNPCHealthLevelBonus" is responsible for giving late-game enemies a lot of health, it's often the setting that such similar mods edit, but it's not as simple as setting it to 0, or you end up with early game variant enemies that have way too little HP. This is a method that doesn't edit any game records.
Starting from 300 hp and above, all enemies will receive a max hp penalty, starting small, up to a maximum penalty of -400hp for enemies with 1400hp and above. (see screenshot for example)
Efforts were made to avoid applying to minibosses, bosses, titans, giants, lurkers, dragons, NPCs. Let me know if i missed anything Limitations The healthbar will show missing health (see screenshots) Uninstall You can just remove the mod