It's very unlikely that it is compatible with your mentioned mods. You probaly would experience glitches from NPCs and/ or Objects or breaking NavMeshes for the pathfinding of NPCs. For the ctds: The time I checked my mod (With 200+ installed mods) it was all working fine 60+ hours without any ctd. It's always hard to tell what other settings or mod versions someone has who reports ctds. Technically it shouldn't be a problem what so ever. You can install the mod and look if you're happy with it. You can uninstall the mod any time if not. Should cause no issues, but just to be sure, make a save before activating the mod and then load back to that save file if you're unhappy with it.
This mod is awesome!! For sure one of the best Riverwod and nearby overhaul. Thank you so much for this vision, i liked most of the ideas! It need some patchs to try to turn it compatible with some good mods available, like JK Skyrim. Expanded Towns and Cities, Whiterun Valley and some houses neraby Riverwood.
I disagree that other mods are better than this, especialy in Riverwood area! Try to split it in standalone mods, covering key areas and for sure it will be one of the better in Riverwood area. Again, thank you for this! I'm trying to create some patches to homes and later i'll try to merge this mod with some others mentioned. If you interested in split, I can help if you want. I REALLY like the idea to split it in some standalone mods (Skynight Area, Inside Riverwood area, Outside Riverwood Area, Watch Tower + Bleak falls passage
love this mod so far......just wanna report a visual Bug. The Lanterns at the Village Gates have no visible Rope or Chain to hang on but floating mid air.
Sir amazing work I can’t say how much I love this mod I saw the lore you made for it and I’m astonished how accurate it is even though it’s fabricated and I say accurate meaning real characters that existed and events that happened/ could happen I do have a request can you make a little patch for whiterun valley hold expansion because I love that mod just as much as this and down the river leading towards whiterun there’s a few ancient Nordic arches in the patch all you would have to do is remove like 1 or 2 of them because some of them are in the places where a town is in whiterun valley hold expansion and in whiterun valley hold expansion in riverwood there is an apothecary guild that’s in where your mod adds the logging camp I get the whiterun city of walls guy is making a huge patch combining those two and many more but this could be like a temporary patch as the old wcow patch doesn’t work since a mod was deleted that was a part of the patch
Ahh sorry I was very busy since dropping the mod and didn't see your comment earlier. I apologize for being so bad at managing stuff. I'm really just a creative worker, nothing more or less.
I will see what I can do for you. You hit also right in time, because I started to make first compatibility patches. But no promises as always.
I only found out about this mod today... why this is amazing! I cant wait for a working patch with's striders City of Walls. to make Whiterun great again!
63 comments
Plus i have Hold Border Guards - Definitive Edition and Riverside Lodge too (and may be some Shrines from Wintersun or Thunderchild so...
Does eFPS patches this mod too...?
If anyone have informations...thanks.
For the ctds: The time I checked my mod (With 200+ installed mods) it was all working fine 60+ hours without any ctd. It's always hard to tell what other settings or mod versions someone has who reports ctds. Technically it shouldn't be a problem what so ever. You can install the mod and look if you're happy with it. You can uninstall the mod any time if not. Should cause no issues, but just to be sure, make a save before activating the mod and then load back to that save file if you're unhappy with it.
I will try soon your mod and tell you if it's good. I fell on your mod the other day and i was saying to me "damn, never seen this gorgeous mod".
It need some patchs to try to turn it compatible with some good mods available, like JK Skyrim. Expanded Towns and Cities, Whiterun Valley and some houses neraby Riverwood.
I disagree that other mods are better than this, especialy in Riverwood area! Try to split it in standalone mods, covering key areas and for sure it will be one of the better in Riverwood area.
Again, thank you for this! I'm trying to create some patches to homes and later i'll try to merge this mod with some others mentioned.
If you interested in split, I can help if you want. I REALLY like the idea to split it in some standalone mods (Skynight Area, Inside Riverwood area, Outside Riverwood Area, Watch Tower + Bleak falls passage
Best Riverwood overhaul no contest...
I will see what I can do for you. You hit also right in time, because I started to make first compatibility patches. But no promises as always.