New custom meshes and textures for the vanilla Dragon Priest (Destruction) staffs inspired by Adam Adamowicz's original concept art. Straight replacer, no .esp's so won't count to your mod load limit.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Huge thank you to “Bork” for all the design help and feedback, especially the eyes and skin texture. Many thanks for the encouragement in getting it finished and posted :)
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New custom meshes and textures for the vanilla Dragon Priest (Destruction) staffs inspired by Adam Adamowicz's original concept art. Straight replacer, no .esp's so won't count to your mod load limit.
MQ staff replacer will replace the Dragon Priest staff used to open the portal to Sovngarde found in Skuldafn. While not easy to acquire there are plenty of guides on how to out there. This will give your game a single unique version of the staff.
Main replacer will replace the basic Dragon Priest Staff and hence be used for all Destruction school magic staffs in your game, including the one found in Skuldafn.
A low/reduced texture set you can install after either of the above two versions to lessen any hit on lower end machines. All versions are straight mesh and texture replacers meaning no .esp's or counting to any mod limit.