About this mod
Scouts-Many-Marshes Improved seeks to turn the best Argonian husband of Skyrim into a obtainable follower that you wish Bethesda had included in the base game.
- Permissions and credits
- Changelogs
Scouts-Many-Marshes Improved Changes:
Scouts is now a full fledged essential follower
Scouts retains ALL vanilla features (He is a trainer for light armor, spouse and potential follower now)
Scouts has a custom Class and Combat Style
Scouts moves 30% faster than other vanilla followers
Scouts applies poison damage to all the weapons he uses (Blackmarsh background)
Scouts is a master of light armor and prefers using dual wielded one handed axes but can still use a bow in a pinch
Scouts is light on his feet and is gifted at moving quickly and quietly
Scouts does not effect your Stealth
Scouts does not set off traps
Scout summons his faithful Familiar in combat and chooses to fight up close and personal
Scouts ignores all crimes committed (He confesses to pocketing Nord goods at the port after all)
Scouts levels with the player up to level 200
Scouts has appropriate relationships with the Argonians of the Argonian Assemblage, Ambarys Rendar and Ulfric
Scouts can dual wield any one handed weapon and will utilizing his healing spell.
Full perk tree:
Light Armor: { Agile Defender 40 }{ Unhindered }{ Wind Walker }{ Deft Movement }
Sneak: { Stealth40 }{ Silent Roll }{ Light Foot }{ Silence }
One Hand: { Hack and Slash60 }{ Dual Flurry }{ Fighting Stance }
Conjuration: { Conjuration Novice }
Archery: { Ranger }
Racials and Spells:
{ Hist Skin }{ Argonian Resist Disease }{ Argonian Waterbreathing }
{ Familiar Summon }{ Healing }
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