Skyrim Special Edition

File information

Last updated

Original upload

Created by

Micsidious

Uploaded by

micsidious

Virus scan

Safe to use

16 comments

  1. micsidious
    micsidious
    • supporter
    • 14 kudos
    Sticky
    UPDATE

    Added ore veins to mine, and two enchanted silver swords.
  2. Tetrol88
    Tetrol88
    • premium
    • 46 kudos
    Sticky
    Installed, started a new game, looked at the notice board and first quest was a radiant to your new spot - nice.
  3. tyg3rtyg3r
    tyg3rtyg3r
    • premium
    • 9 kudos
    Thanks for a fun mod! There are mineable ore veins, a few cool pieces of loot and weapons - a very nice find, no wonder the bandits want you to stay out! I was also able to flag it ESL with the ESPFE Follower script (cell free) to save a load order spot. You had permissions fairly open for mod/improvements so I wanted to note that here.
  4. DizzyXC
    DizzyXC
    • premium
    • 21 kudos
    ESL?
    1. tyg3rtyg3r
      tyg3rtyg3r
      • premium
      • 9 kudos
      Yes. I used ESPFE Follower script (cell free version) and this mod works fine as an ESL-flagged ESP. 
  5. Tetrol88
    Tetrol88
    • premium
    • 46 kudos
    Got some conflicts with Ryn's Whiterun City Limits mod - only needs 8 references from that "initially disabled" to work perfectly though.

    These references need to be "initially disabled" in a patch.
    ##0527D5, 6, 7, 8, 9, ##0527E0, 8 & ##0527F0 where ## is the load order of Ryn's Whiterun City Limits.
  6. yoshirosuniku
    yoshirosuniku
    • member
    • 0 kudos
    Hi, I don't speak native English, so I'm sorry if there are any mistakes.

    This mod is very good, but I found a hut that I don't recognize at the back of Pelagia farm.
    I checked from the console and found out that it was a hut made from this mod.
    Is it possible that this hut was created by mistake? Or is there a key?
    1. AwakenedOneXx
      AwakenedOneXx
      • premium
      • 1 kudos
      I just found the same hut, wondering the same thing as well. Is it safe to disable?
  7. Ringmaster308
    Ringmaster308
    • member
    • 15 kudos
    Went thru this for the first time today, plenty of bandits to kill off but was a little disappointed I found no ore veins to mine.  I thought there looked to be a couple spots  in the mine that were supposed to be ore veins, but they were already dead/depleted so I am not certain if they were actually supposed to give ore.  Other than that, this was a nice 'upgrade' of a vanilla location, good work.
    1. micsidious
      micsidious
      • supporter
      • 14 kudos
      Thanks for the input. I had originally planned on ore veins but wanted it to look like the bandits had been busy, but you’re right it’s disappointing to find an unminable mine. 
  8. PraxDevon
    PraxDevon
    • member
    • 0 kudos
    Great mod thanks. Small yet added about a hour of play time for me placing stuff down and making it a home base for my followers.

    Hope there is more like these in the future since i love to go in an kill bandits as fast as i can.

    If you plan on adding somethings to this mod and get the time can you add some ore veins please. Mine feels empty and no use after clearing it out from all the nasty bandits
  9. SETVI
    SETVI
    • member
    • 119 kudos
    A thank you note for this really well-done small mod!
    1. micsidious
      micsidious
      • supporter
      • 14 kudos
      Thank you, I appreciate that. 
  10. Shad0wAng3l09
    Shad0wAng3l09
    • premium
    • 153 kudos
    Yo I love this, anything that adds to the dungeon crawl. It's your first mod i see but any plans for more small things like this??
  11. Falads
    Falads
    • supporter
    • 3 kudos
    Cool, nice small addition to this game. 
    1. micsidious
      micsidious
      • supporter
      • 14 kudos
      Thank you, it’s my first mod.