Thank for supporting my mod! Any suggestions, changes you would like to see, problems or bugs, let me know.
v1.0 -initial release -added Ebony version
All 4 mods can work together as long a my mod is last as it overwrites everything moondial related using the best parts from each mod. The Moon Crest will always use Iconic's Awesome Moon Crest texture. The Dial will use any texture in the vanilla folder location, without a environmental map the dial will appear darker and less metallic, but still work if that's the look you want. The Ebony version uses a different textures, so you have to install Cunny's ebony version for it to work.
Let me know how it looks in your game, in my screenshots it looks too dwarven , but maybe lighting it with a flame cloak wasn't the best idea. you can really see those flames in the reflections though. B)
Could you provide a patch for Unofficial Material Fix? It is really easy to fix, and I did it myself, but would be helpful for others. Make the following changes to cassecentrance01.nif: Change the material in block 8 to SKY_HAV_MAT_SOLID_METAL and in block 12 to SKY_HAV_MAT_STONE.
no , cunny's mod uses vanilla textures slots , my mod just takes the meshes and points them back to vanilla so his mod will work.(all 3 use vanilla meshes, they are just fighting for the final look) Iconic's mod has it's own texture files, this mod ignores all of them except the moon crest texture. It' would only need an update if he changes the crest texture paths.
11 comments
v1.0
-initial release
-added Ebony version
All 4 mods can work together as long a my mod is last as it overwrites everything moondial related using the best parts from each mod.
The Moon Crest will always use Iconic's Awesome Moon Crest texture.
The Dial will use any texture in the vanilla folder location, without a environmental map the dial will appear darker and less metallic, but still work if that's the look you want. The Ebony version uses a different textures, so you have to install Cunny's ebony version for it to work.
Let me know how it looks in your game, in my screenshots it looks too dwarven , but maybe lighting it with a flame cloak wasn't the best idea. you can really see those flames in the reflections though. B)
any chance we could get a version with ENB lights on the crests?thank you for this mashup, its my favorite!
nevermind found some here! https://www.nexusmods.com/skyrimspecialedition/mods/63878?tab=descriptionIt will be up soon.
Iconic's mod has it's own texture files, this mod ignores all of them except the moon crest texture.
It' would only need an update if he changes the crest texture paths.