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Flazz

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xflazz

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Removes the giant Slaughterfish added by Requiem

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Removes the giant Slaughterfish added by Requiem, with the exception of the Daedric Boots Slaughterfish, as that's all the way in the corner of the map, so it's not a concern. 

This only works for SSE, I don't have Oldrim anymore. If you'd like to use this on Oldrim, you'll have to do it yourself. The name of the actor in xedit is "REQ_Actor_SlaughterfishGiant"  Search for that editor ID, then copy as disabled override into a new esp. Additionally, you can remove the Daedric Slaughterfish with this same method if you'd like, it's specified as Daedric in the editor ID.