Patch Notes: 2.0se! ------------------------------------- - NEW! The female variation of the armor is finally here. No more placeholder. I'm no expert with armor or bodies, but I've done my best to make it look decent. - Added new Knights themed tapestry to the room where the armor is found - Fixed a few typos - Fixed potential dark head bug on the NPC added in this mod - Fixed several texture resolutions so they're standardized. Now NifSkope will stop yelling at me. - Restructured Meshes/Textures. Models that were used multiple times with only a texture difference are now only used once, with the ESP applying texture changes directly. This drastically reduces the number of files in the BSA that the game has to load/search for. As well as shrinks the size the of mod. - NIF files have been optimized for Skyrim SE finally. ...now that I figured out how!
--------------------------------------------------------------------------------------------------------------- Original Skyrim Edition (Dawnguard required): http://www.nexusmods.com/skyrim/mods/28494/?
--------------------------------------------------------------------------------------------------------------- As always, suggestions, bug reports or comments in general are welcome!
Idk your plans but would be cool to maybe see 2k-4k quality versions of this armor because its such a nice looking armor would be nice to have finer details. Not necessary but depends if you could do it. If ur perhaps planning to do that quest thing you are talking about and would like the other knight of the nine armor set aswell ported over. Just suggestions anyway.
You have to be level 10+ and have heard rumors about the Dawnguard (starting the Dawnguard Questline). The basement is only accessible once the Hall has been destroyed, as it's a trap door located in the ruins by the fireplace
It's on the opposite side of the entrance and has a lot of burn scarring, so it was hard for me to make out the first time also [just downloaded today].
Yo, I don't know if this is being maintained, but this is the ONLY knight themed armor I have found that fits with a specific mod added item without clipping, except that part of said mod uses the necklace slot, and the cuirass of this mod has hte necklace glitch... Could you please throw a fix? Would be amazing to see.
I may be able to fix it. What do you mean by Necklace glitch though? I did a google search but found multiple glitches and exploits related to necklaces, so I'm not sure which one you may be referring too.
I'm not a modeler. At least, not in the areas where it counts. I can do objects, but was never good with armor and bodies. Maty was working on a female version in his spare time, in addition to and improved and optimized male version, but I'm unsure if he's still working on it or just moved on. If I was even halfway decent with armor, I'd have built the completed female version ages ago.
I've also tried to find it but I'm unable. I even tried to look under the rubble with "tcl" but still couldn't find it. I also tried disabling dawnguard which was recommended on the nexus page of the skyrim version of this mod, but that just made the screen flash and the house impossible to enter without "tcl". Is there any other way of entering the armory.
New image posted. It shows the trap door's location in the ruins. It's a screenshot from the creation kit, since I can't load the game itself at the moment
I checked again and it isn't there I have taken a screenshot of how it looks in my game. Should it be in a special position in my load order, maybe? Nevermind for some reason this mod was turned inactive in nmm, i found it thanks
31 comments
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- NEW! The female variation of the armor is finally here. No more placeholder. I'm no expert with armor or bodies, but I've done my best to make it look decent.
- Added new Knights themed tapestry to the room where the armor is found
- Fixed a few typos
- Fixed potential dark head bug on the NPC added in this mod
- Fixed several texture resolutions so they're standardized. Now NifSkope will stop yelling at me.
- Restructured Meshes/Textures. Models that were used multiple times with only a texture difference are now only used once, with the ESP applying texture changes directly. This drastically reduces the number of files in the BSA that the game has to load/search for. As well as shrinks the size the of mod.
- NIF files have been optimized for Skyrim SE finally. ...now that I figured out how!
---------------------------------------------------------------------------------------------------------------
Original Skyrim Edition (Dawnguard required):
http://www.nexusmods.com/skyrim/mods/28494/?
---------------------------------------------------------------------------------------------------------------
As always, suggestions, bug reports or comments in general are welcome!
Any help is appreciated.
Edit: Nevermind seems like my follower looted the staff I didn't know they could do that.
I checked again and it isn't there I have taken a screenshot of how it looks in my game. Should it be in a special position in my load order, maybe?Nevermind for some reason this mod was turned inactive in nmm, i found it thanks