Skyrim Special Edition

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Maty743 and SolarT

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SolarTails

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31 comments

  1. SolarTails
    SolarTails
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    Patch Notes: 2.0se!
    -------------------------------------
    - NEW! The female variation of the armor is finally here. No more placeholder. I'm no expert with armor or bodies, but I've done my best to make it look decent.
    - Added new Knights themed tapestry to the room where the armor is found
    - Fixed a few typos
    - Fixed potential dark head bug on the NPC added in this mod
    - Fixed several texture resolutions so they're standardized. Now NifSkope will stop yelling at me.
    - Restructured Meshes/Textures. Models that were used multiple times with only a texture difference are now only used once, with the ESP applying texture changes directly. This drastically reduces the number of files in the BSA that the game has to load/search for. As well as shrinks the size the of mod.
    - NIF files have been optimized for Skyrim SE finally. ...now that I figured out how!

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    Original Skyrim Edition (Dawnguard required):
    http://www.nexusmods.com/skyrim/mods/28494/?

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    As always, suggestions, bug reports or comments in general are welcome!
  2. aleksi134
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    Idk your plans but would be cool to maybe see 2k-4k quality versions of this armor because its such a nice looking armor would be nice to have finer details. Not necessary but depends if you could do it. If ur perhaps planning to do that quest thing you are talking about and would like the other knight of the nine armor set aswell ported over. Just suggestions anyway.
    1. hoangdai94
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      Agree, a simple upscale version would be very much appreciated !
  3. hoangdai94
    hoangdai94
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    @SolarTails Hi, is it safe to compact the form id of this mod plugin to flag it as esl ?
    1. SolarTails
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      Should be. From a technical perspective, the mod is very simple and shouldn't have any issues
    2. hoangdai94
      hoangdai94
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      @SolarTails Thanks for your reply
  4. mrredhatter
    mrredhatter
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    use with this to enhance emotional impact: https://www.nexusmods.com/skyrimspecialedition/mods/23617
  5. Ausarq23
    Ausarq23
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    great mod
  6. JohnThomasSteiner
    JohnThomasSteiner
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    Are there unenchanted versions of these in the mod? I was hoping to throw my own enchantments to them.
    1. SolarTails
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      Yes, besides the existing armor you can locate, there's a journal within the same area that teaches you how to craft your own unenchanted versions.
  7. messerlydavid@gmail.com
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    I can't get this to work. I go to the Hall and its fine with no damage or enemies. I go to the basement and no gear is there and no trap door.

    Any help is appreciated.
    1. SolarTails
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      You have to be level 10+ and have heard rumors about the Dawnguard (starting the Dawnguard Questline). The basement is only accessible once the Hall has been destroyed, as it's a trap door located in the ruins by the fireplace
    2. JohnThomasSteiner
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      It's on the opposite side of the entrance and has a lot of burn scarring, so it was hard for me to make out the first time also [just downloaded today].
  8. darroughgt
    darroughgt
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    Yo, I don't know if this is being maintained, but this is the ONLY knight themed armor I have found that fits with a specific mod added item without clipping, except that part of said mod uses the necklace slot, and the cuirass of this mod has hte necklace glitch... Could you please throw a fix? Would be amazing to see.
    1. SolarTails
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      I may be able to fix it. What do you mean by Necklace glitch though? I did a google search but found multiple glitches and exploits related to necklaces, so I'm not sure which one you may be referring too.
  9. Drevan80
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    I have a problem I can't find the staff the 2 sets of armor are there on the mannequins but the staff is nowhere to be found.

    Edit: Nevermind seems like my follower looted the staff I didn't know they could do that.
  10. dontstopme
    dontstopme
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    Been a while since this was uploaded, so I figured I'd ask. Is the female version coming anytime soon, or is this mod abandoned by now?
    1. SolarTails
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      I'm not a modeler. At least, not in the areas where it counts. I can do objects, but was never good with armor and bodies. Maty was working on a female version in his spare time, in addition to and improved and optimized male version, but I'm unsure if he's still working on it or just moved on. If I was even halfway decent with armor, I'd have built the completed female version ages ago.
  11. JJonlow
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    How do I use this? Every time I go to the hall of vigilantes, it's nothing but fire and dead Vigils.
    1. SolarTails
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      look for the basement entrance
    2. Animator95
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      I've also tried to find it but I'm unable. I even tried to look under the rubble with "tcl" but still couldn't find it. I also tried disabling dawnguard which was recommended on the nexus page of the skyrim version of this mod, but that just made the screen flash and the house impossible to enter without "tcl". Is there any other way of entering the armory.
    3. SolarTails
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      New image posted. It shows the trap door's location in the ruins. It's a screenshot from the creation kit, since I can't load the game itself at the moment
    4. Animator95
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      I checked again and it isn't there I have taken a screenshot of how it looks in my game. Should it be in a special position in my load order, maybe?
      Nevermind for some reason this mod was turned inactive in nmm, i found it thanks