Skyrim Special Edition
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Domenicus

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Domenicus7

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Patches OCS and Capital Whiterun Expansion

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Patches Open Cities and Capital Whiterun Expansion. Also deletes the planks on the floor and some of the stuff around the skyforge because I don't like it and cba to navmesh for it. I think you need to regen LOD with dyndolod. This mod is designed to work with the full version, I'm not sure if it will work with no exterior- if you try it let me know please! This mod will cause frame drops for most people. Please disable all other mods and adjust your load order to the recommended before reporting a bug, and identify which mod is causing an incompatibility issue before reporting one. Please use the bugs section to report bugs or incompatibilities. I'm watching SR exterior cities and might move to it at some point.

Updating:
Updating from any version priot to 1.8 to 1.8 is safe.

IF REPORTING A CRASH:
Follow the same procedure as a normal bug, but please include a copy of your crash report in a spoiler tag, a screenshot of what you were doing the moment before the crash, and a description of what you did to trigger the crash. 

Load Order:
Capital Whiterun Expansion
Open Cities
This Patch

if you have AIO, load itbefore this mod

Compatibility:
Verdant does seem to be compatible
Folkvangr grass does not seem to be compatible, but no grassias might make it usable

A couple of lessons learned from this from anyone who wants to do the same for windhelm:
Use Hishy's script at first: https://www.nexusmods.com/skyrimspecialedition/mods/6536?tab=posts&BH=0
The game can crash when lots of occlusion panes are on top of each other. It might be worth using the xedit script in misc files to purge all occlusion panes from the output of hishy's script then re-add them manually
Hishy's script duplicates actors placed in the closed city worldspace, so make sure to disable them in the CK or with xedit
Hishy's script doesn't handle doors properly- it makes the exterior OCS door link to the interior fine but the door in the interior still goes to the closed city worldspace! The most time efficient way of handling this seems to be to disable teleport in the interioir door, press ok, then reenable teleport, then edit the exterior door to point to the record you just edited.
If you save your patch in the creation kit with OCS loaded after capital expansion it will change the order of masters. This gives people the option of esmifying capital expansion.