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Changelogs
Version 3.2
Adjusted the transparencies on all the effects textures
Removed some textures that are not used in game
Removed some stray gradient textures
Files that were updated are half res loose and packed, and full res part 1 loose and packed
Set all versions to 3.2
Version 3.1.6
Adjusted transparency on blood textures to solve some issues
Version 3.1.5
Fixed blocky issue with fog
Version 3.1.4
Fixed an issue with blocky aurora textures
Version 3.1.3
Fixed seam issues with the mountain fog
Version 3.1.2
Fixed an issue with blocky sky/stars
Version 3.1.1
Fixed onscreen camera blood texture transparency
Rolled the ghost pile seam fix into this update because I don't care anymore
If you want that texture to override skyrim particle patch just download the individual mod
Set all versions to 3.1.1
*IMPORTANT* The only files that were updated were the half res versions, and the full res pt 1 (bsa and loose). All other files do not need to be updated
Version 3.1
Fixed the ghost pile seam
Version 3.0.1
water.esm folder was removed for causing some issues when run with water mods
Set all versions before 3.1 to 3.0.1
*IMPORTANT* The only files that were updated were the half res versions, and the full res pt 1 (bsa and loose). All other files do not need to be updated
You can also update the files yourself. Loose users can navigate to textures>water, and delete water.esm. BSA users will have to unpack the BSA's, delete said folder, and repack
Version 3.0
Apologies for the ABSOLUTE UNIT of an update
Redid all the Effects textures from scratch using a different ESRGAN program that doesn't leave seams in the seamless textures
Added blood textures, and water flow textures
Removed all upscaled gradient textures since they were causing issues with how some effects were displayed (this shouldn't affect quality at all)
Rolled all other updates into 3.0
Updated all version numbers to 3.0
ESP names may or may not have changed (I didn't pay attention), ignore any messages your game throws at you
The ESP's are empty and only there to load the BSA's anyway, they will not mess up your game
FULL RES PT 3, BOTH LOOSE AND PACKED WAS NOT UPDATED, AND DOES NOT NEED TO BE REDOWNLOADED
Version 2.2
Fixed an issue where the loading screen fog was flickering Fixed the holes in cows
Version 2.0
Removed a few files that were not being used
Vastly underestimated how many people were gonna want the full res version, so I removed tons of 4K architecture textures, they're now 2K (half res they're 1K)
This should help a lot with vram usage and significantly cuts down on overall size
Version 1.1
Fixed the brightness on the projected diffuse snow shader
Using Kartoffels excellent Cleaned Skyrim SE Textures as a base, all textures (except character textures) have been up-scaled with an AI upscaler, processed with a custom photoshop filter, and saved in BC7 file format.
100% Lore/Vanilla friendly.
Notes & Permissions
This can be used as is, to either replace all your textures, or be used as a base to build on.
These are still Bethesda textures, the quality doesn't even come close to retextures made from scratch. However they are still better than vanilla, and this mod should serve as an excellent base for building textures off of.
This is also a modders resource, feel free to use these textures for anything and everything you want. Permissions are open. Credit is preferable but not required.