About this mod
I always found the MCM menu image for XPMSSE to feel out of place when compared to the aesthetic of Skyrim. This mod alters the MCM menu to replace the image with a new custom, higher quality one.
- Requirements
- Permissions and credits
- Changelogs
XPMSSE's mod configuration menu (MCM) has a custom image that, in my opinion, doesn't fit well into the aesthetic of Skyrim. It also generally appears pixelated and low quality. This mod replaces the image with a custom, higher quality one. This mod contains no plugin, because it simply overwrites some files included with XPMSSE.
Requirements
- XP32 Maximum Skeleton Special Extended - XPMSSE
- SkyUI
Installation
Download the file and install with a mod manager (Mod Organizer 2 or Vortex). Select the option you want in the FOMOD installer. Allow these files to overwrite XPMSSE. To uninstall, simply remove with your desired mod manager. Since this mod changes scripts, it is a good idea to only use it with a new save.
Options
There are five custom images to choose from, as well as an image randomizer option. Three images are "title screens" created using Elder Scrolls Online images of the Breton, High Elf, and Nord heroes; one is a similar graphic made from an image of all three ESO heroes together; and the last is a text only graphic. The image randomizer option allows the MCM to randomly select one of the three "title screen" images of the ESO heroes to display each time the menu is opened.
Details
As such, I edited the original source script (XPMSEMCM.psc) and recompiled it with the Creation Kit. Click below to see the lines changed in the code:
Original Code:
; Load custom logo in DDS format
if (a_page == "")
; Image size 256x256
; X offset = 376 - (height / 2) = 258
; Y offset = 223 - (width / 2) = 95
LoadCustomContent("xpmse/res/mcm_logo.dds", 258, 95)
return
else
UnloadCustomContent()
endIf
Modified Code for Single Image Replacement Options:
; Load custom logo in DDS format
if (a_page == "")
LoadCustomContent("xpmse/res/mcm_logo.dds")
return
else
UnloadCustomContent()
endIf
Modified Code for the Image Randomizer Option:
; Load custom logo in DDS format
If (a_page == "")
Int Int_MCM_Image_Randomizer = Utility.RandomInt(1,3)
If Int_MCM_Image_Randomizer == 1
LoadCustomContent("xpmse/res/s67_MCM_Logo_1.dds")
Return
ElseIf Int_MCM_Image_Randomizer == 2
LoadCustomContent("xpmse/res/s67_MCM_Logo_2.dds")
Return
ElseIf Int_MCM_Image_Randomizer == 3
LoadCustomContent("xpmse/res/s67_MCM_Logo_3.dds")
Return
EndIf
Else
UnloadCustomContent()
EndIf
No other changes were made to the existing code, so everything should function normally. Just the image positioning will be changed.
Compatibility
This mod should be compatible with any other mod, unless it also changes the same files or script in XPMSSE. Fully compatible with XPMSSE - Fixed Scripts by foreverphoenix (that mod changes different scripts).
Credits
The XPMSE Team for XPMSSE and for opening permissions to allow modifications.
ZeniMax Online Studios for the CGI images from ESO promotional material. No copyright infringement is intended.
Thanks to Wenderer for his FOMOD Creation Tool.
Thanks to Darkfox127 for his excellent Creation Kit tutorials.
Thanks to Bethesda for providing the Creation Kit and for publishing the game in the first place.
Disclaimer:
THE RESOURCES HEREIN ARE PROVIDED"AS IS" AND WITHOUT WARRANTIES OF ANY KIND EITHER EXPRESSED OR
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