Skyrim Special Edition

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QueenMaeve99

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QueenMaeve99

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71 comments

  1. QueenMaeve99
    QueenMaeve99
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    Locked
    Sticky
    I am no longer modding, none of my mods will be receiving updates. However anyone who wants to is free to make updates for any of my mods themselves as long as you;
    -Let me know first, you don't even need to wait for me to reply, just send me a message to let me know
    -Give proper credit, when adding the file info, where it says 'Author' just put '[Your Username] and SpaceGoats'

    Check the mod you want to use's sticky for possible extra requirements.
  2. Grdzneuli
    Grdzneuli
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    Will this work If made .esl?
  3. jaderiver
    jaderiver
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    Hello 
    I know the mod author isn't working on this anymore, but just want to ask , has anyone tried using this in skyrim le ?
  4. WindzStruct
    WindzStruct
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    Does anyone know of a 3rd party patch that fixes the deleted navmeshes? I'd rather not try to touch or fix them myself for the fear of breaking something.
    1. MakizushiSama
      MakizushiSama
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      I found this mod here but I haven't tried it out yet https://www.nexusmods.com/skyrimspecialedition/mods/10440
    2. Spartocus
      Spartocus
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      • 2 kudos
      Thank you for sharing!
    3. tritonforge
      tritonforge
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      • 14 kudos
      Master the Summit - master fix - I went in CK and fixed the navmeshes on top of Stromvik's edits, and cleaned all ITMs with the latest SEEdit
    4. ftwranger
      ftwranger
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      • 6 kudos
      thanks tritonforge !
    5. Darthbetic
      Darthbetic
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      • 1 kudos
      https://youtu.be/1TMHq9d0TDM        Tritonforge... You dah man!
  5. Gruberick
    Gruberick
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    Omg this mod with EVGAT..
    hmm....
    HMMMMMMMMM...
    1. GoddRighteousOward
      GoddRighteousOward
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      May the Gods be praised to eternity...if somebody gets the two mods to work together!!!!!!!!
    2. ftwranger
      ftwranger
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      • 6 kudos
      check out this one master the summit 2  

      then requirement section that has evgat support

      edit :although checking it out  looks like it's just one ladder
  6. lukwng
    lukwng
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    for any future users, cleaned version provided by tritonforge: https://www.nexusmods.com/skyrimspecialedition/mods/10440
    1. BlackBrandish
      BlackBrandish
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      • 3 kudos
      Thanks dude
    2. TheHessiJames
      TheHessiJames
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      There is an even better fix (which also fixes the fix :D) on elwaps' Patches and Fixes.
    3. kamalink
      kamalink
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      Thanks
    4. nemesisphi0005
      nemesisphi0005
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      youre awesome!
    5. Slendersepp14
      Slendersepp14
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      Not anymore :(
      Hidden at 20 Jan 2023, 9:42PM by Stromvik for the following reason:
      This mod is currently not supported by the author(s) and/or has issue(s) they are unable to fix yet.
    6. barmeyblonde
      barmeyblonde
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      It's back up!
    7. snackpak
      snackpak
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      Looks like it is down still to me
    8. iloveboobs104
      iloveboobs104
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  7. alwaysj
    alwaysj
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    In-compatible with Enhanced Landscapes . EL adds various cliffs to mountain sides at spots this mod uses . I could cheat around them but just mentioning it .
  8. sammysatsujin
    sammysatsujin
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    would love a compatibility patch for distinct skyrim landscapes SE
  9. thisismyelement
    thisismyelement
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    Ok so I just came across this, but noticed that it is no longer supported. I looked through the comments and noticed a couple fixes mentioned:


    Which of these should I use to make this mod work? Or is there a different mod or method I should use? Thanks in advance!!
    1. iamthebst87
      iamthebst87
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      Looking at the files these it looks like-CLEANED-FIXED- has just been clean with TES5Edit, as the original had 130+ identical to master records. This completely overrides the the master the summit mod.

      The other one fixes the navmesh issues because the original were deleted/missing.

      If you don't want to clean the mod your self the download -CLEANED-FIXED-, and you should also download the navmesh file regardless.
  10. CthulhuRex
    CthulhuRex
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    This is one of my favorite mod that adds a refreshing and imaginative way to travel through the mountains of Skyrim. Warning this may cause some vertigo. 

    I would love to seen npc's use theses structures. For example miners in Darkwater Crossing could work during the day and talk about the accident that happened with the drift wood.  Maybe a dragon attack would be triggered, that would burn and destroy the hanging bridge.

    Not to mention there is a lot of potential in the Reach for new struckture.

    Also, who build or are building theses structures? New faction, new race, new humanoid creature?

    I hope to see more.
  11. BlackFireAngel288
    BlackFireAngel288
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    I am adding this comment just for anyone else who comes across it since the mod author is pretty much done with updating this mod.
    While recently running LOOT it had a message about this mod specifically and it stated that it has 2 deleted navmeshes and that mods with those have a higher chance of causing crashes. Now I know nothing about navmeshes and ITM records or anything really all that specific and in depth about modding when it comes to using the Creation Kit or SSE Edit, but I figured that I would let people know that this mod may cause crashes if you use it. Atleast that is what my LOOT load order told me. If you never experience any problems then that is great and I hope you never do, but I will be removing this mod from my load order to hopefully keep my game more stable.
    1. Oooiii
      Oooiii
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      Thanks for the heads up. Not gonna download it.
    2. eeekie
      eeekie
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      You know you can clean these, right?
    3. Dolothane6332
      Dolothane6332
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      You can't just "clean" deleted navmeshes. You're thinking of cleaning "Identical to Master Records"
    4. IAmDarkPhoenix
      IAmDarkPhoenix
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      EDIT: Thanks @MakizushiSama for posting the navmesh fix