This file adds & distributes all of the aMidianBorn Book of Silence variant armors by CaBaL120 throughout the world, in leveled lists and crafting recipes, in a low-footprint and dependency-free plugin.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This mod is free to use, modify, and redistribute. Per CaBaL's wishes, please keep all uploads of the textures on the Nexus if possible, but you may upload it to Bethesda.net for console ports if you wish.
File credits
CaBaL120 - All textures/meshes in this mod are either made by CaBaL or are derivatives of ones made by CaBaL. Go check out the rest of the set!
Donation Points system
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Translations
Russian
Mandarin
German
Translations available on the Nexus
Language
Name
GermanAuthor: CaBaL120 - Umgak - translated by Fyntastic
WACCF Patch: Fixed Thalmor Light Armor and Thalmor Gilded Armor using the wrong meshes.
Version 1.5
Fixed a wild edit in the DLC2LItemEnchArmorHeavyCuirassNoDragon leveled list.
Added Wulf_BearClaw's Nordic Carved Clipping Fix to the Nordic armor variants. You'll still need his mod for the base item!
Fixed a bug where T5 Enchanted Black Ebony Cuirasses would instead drop at T4 if the player rolled Restoration or Illusion
Renamed "Banded Polished" and "Banded Engraved" to "Polished Banded" and "Engraved Banded" respectively. I think it sounds better.
WACCF Patch: Fixed bugged DLC2LItemEnchArmorLightHelmetSpecial list dropping glass enchanted helmets at the wrong levels, and dropping more than intended
Thaumaturgy Patch: Added
Thaumaturgy + WACCF Patch: Added
Version 1.4
Renumbered formIDs for sublists for better compatibility. They are now overrides of the main game's sublists where doing so made sense - so not for Morrowind Glass sets. Those are still separated so they only spawn on Solstheim.
Removed dozens of list records that were invalidated by "the flattening," as I shall now call the dozens of renumbered formlists.
Fixed broken cube map on Silvered Ebony. It now looks glossy, instead of matte like in the screenshot. Whoops!
Removed ITM of Whiterun Guard Barracks. I don't know how it got there.
Fixed the swapped models on Thalmor Elven Light/Thalmor Elven Gilded.
WACCF Patch: Updated for WACCF 2.5.
WACCF Patch: Added Alchemy enchanted variants for Iron helmets.
WACCF Patch: Added (or, more accurately, implemented - they were already in the esp) white-furred Steel w/ Pauldrons enchanted variants to leveled lists.
WACCF Patch: Added Waterbreathing enchantments to Ebony and Steel helmets in the 05 and 06 (Ebony) or 03 and 04 (Steel) leveled lists.
Enchanting Adjustments Patch: Now targeting compatibility with sasnikol's Enchanting Adjustments Updated, instead of skepmanmods' version.
Enchanting Adjustments Patch: Added Muffle variants of Iron equipment. These were either absent in skepmanmods' version, or I just missed them.
Version 1.3
Skeletons and Wrathmen will now have randomized iron helmet variants.
Helmets found around Dwarven ruins will use a random variant if they roll as Iron.
Orcish Stronghold npcs will now have randomized iron helmet variants to go along with the rest of their randomized iron gear. Don't expect it to match, not possible to do matching sets without editing the NPC record and I'm not doing that.
Fethis can now sell iron helmet variants instead of only the base version.
Sinmir, some of the souls in the Soul Cairn (not that you'll be able to tell), Sirkjorg, and Herkja will now spawn with randomized matching iron sets with banded cuirasses.
Version 1.2
Any actors which pull their outfit from ArmorCompanionsAllOutfit will now correctly spawn with armor and not naked. The record is unused in the vanilla game, but this may improve mod compatibility.
Version 1.1
Fixed LItemEnchArmorHeavyBoots not dropping AVL versions of tier 2 and 3 iron boots, or any AVL Steel boots.
Fixed messed up Steel Shields in LItemEnchArmorHeavyShield - there are no AVL steel shields, but I accidentally acted as though there were and ended up with studded cuirasses in here.
Fixed Nordic Shield dropping from DLC2LItemArmorHelmetHeavy - again, there are no AVL Nordic Helmets so that subrecord didn't need touching.
Fixed the EnchArmorHeavyNoDragon and EnchArmorHeavySpecial leveled lists not dropping steel enchanted variants.
Version 1.0.1
Added Thalmor, Thalmor Gilded, and Thalmor Glass cuirasses to MQ201ThalmorDisgusieBodyItems so that players can use them as disguises during the Diplomatic Immunity quest.
Added patch for Finding Velehk Sain by SomethingObscure.
Version 1.0
Initial Release
This mod adds CaBaL120's excellent aMidianBorn Book of Silence armor variants to Skyrim by extending existing leveled lists, inventories, and crafting recipes.
Features
Items have been added as both craftable variations and distributed throughout leveled lists.
Completes the Skyforge weapons set with Arrows, a Bow, a Mace, a Shield, and a Warhammer, and adds unique models to all Skyforge items.
Thalmor will wear dark Glass or Elven armor to match their robes.
Glass equipment found in Solstheim will match the color scheme of the Glass equipment in Morrowind.
Adds a black Wolf armor variant, which has a 50/50 chance of appearing in Eorlund's inventory every reset and is randomly given to Circle members.
Ebony armor can be trimmed with gold or silver to enhance its appearance.
Steel and Nordic armor can be found with various fur colors.
Polished or Engraved Iron armor can be crafted or found as loot.
Crafting recipes for some of the variant armors have requirements. See the Juicy Details below!
Though no mortal can directly alter the appearance of a Daedric Artifact, there are rumours that some have seen success with some assistance...
Requirements None! This mod is entirely self-contained and can be used even with just the base game. That said, USSEP changes have been forwarded where applicable.
Installation Install with a mod manager of your choosing, and select any patches for mods you are intending to use (patches for already-installed mods should automatically select themselves).
Compatibility
This should be compatible with most mods that change armor meshes, provided that said mods are still compatible with vanilla textures.
This mod edits many Leveled Lists in order to distribute new armors, these will likely need to be forwarded into other mods that edit leveled lists.
This mod contains one minor edit to the Companion's quest "Take Up Arms" and may conflict with other mods which change this quest. When in doubt, load other mods which alter this quest later in your load order.
An additional patch file is installed when Thaumaturgy and Weapons Armor Clothing and Clutter Fixes are both installed. This file is not optional, and load order should be as follows:
Weapons Armor Clothing & Clutter Fixes.esp
aMidianBorn Armor Variants Lite.esp
aMidianBorn Armor Variants Lite - WACCF Patch.esp
Thaumaturgy.esp
Thaumaturgy - WACCF Patch.esp
aMidianBorn Armor Variants Lite - Thaumaturgy Patch.esp
aMidianBorn Armor Variants Lite - Thaumaturgy + WACCF Patch.esp
This mod and all of its patches are ESL-flagged, meaning that they won't use slots in the 255-plugin load order limit!
Juicy Details
Spoiler:
Show
Crafting Thalmor equipment requires you to give the Thalmor a black eye in one of three ways:
Complete the Civil War for the Stormcloaks.
Complete Missing In Action.
Complete Diplomatic Immunity.
Crafting Morrowind equipment requires you to visit Solstheim once. This is detected through the Dragonborn quest, so using mods like Alternate Start or console commands to send yourself to Solstheim may prevent it from appearing.
Creating a variant of a Daedric Artifact requires some... extra help. Perhaps if you look back where you were assigned the quest to find the item, you might find something? Or, if you want to be boring, you can click this spoiler.
Spoiler:
Show
Returning to the Sacellum of Boethiah or the Falkreath Jail after the quests are complete will reveal an Atronach Forge Note in Daedric. Taking the Daedric artifact in question (the Ebony Mail or the Savior's Hide) to the Atronach Forge allows you to modify them using the Forge's Power. The Ebony Mail requires any Ebony Mail variant, a Gold, Silver, or Ebony ingot, and a Black Soul Gem. The Savior's Hide requires any Savior's Hide variant and any Bear Pelt variant. Neither the notes nor the Sigil Stone are required for the recipes to work.