I'm trying this in VR and most of it seems to be working but it's also spamming my papyrus logs with the following. Is this something to be concerned about?
[None].CondiExp_RandomVanilla.UnregisterForUpdate() - "<native>" Line ? [None].CondiExp_RandomVanilla.OnEffectFinish() - "CondiExp_RandomVanilla.psc" Line 516 [06/24/2025 - 03:00:11PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type stack:
hey, jay! love this mod - i noticed in the description you're open to ideas, and wanted to ask if you've considered adding player expressions when looking at allies or followers, such as smiling when looking at lydia. i've gone looking for myself for mods that do this, but they probably won't be compatible with this one so i'd rather not take that risk, just in case. once again, love your stuff - this one is a permanent staple in my LO :-)
The mod works for the first few seconds after loading a save or manually restarting the mod using MCM, but then the expressions revert to the emotionless default. The MFG command and the MCM manual set expression work perfectly.
Even with the verbose output, there is no prompt from the mod, and the current_expression is always blank in the MCM.
In the log, I constantly get: Status: CondiExp_CurrentlyBusy:0:::Condiexp_CurrentlyBusyImmediate:0
Does it mean that other conflicting mods have overridden the expression?
Thank you for your awesome mod! Enjoying it so far. I have a feature request: Make player's character slightly open mouth when the 'body' slot is not occupied by anything. Something like on the screenshot below (it is SFW, armor is equipped)
Spoiler:
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As if they are heavy breathing and smiling a bit because of being horny. Yes, I know I am a pervert.
Hey I was wondering which of the expressions make you stand with your mouth open? it's happening frequently 85% of the time if It any option to turn that off I'd like to TIA :)
My character's face is stuck in a permanent D: no matter what I do. I tried resetting to default expression in MCM, turning off all the expression options in the MCM, restarting the mod etc. but it's still stuck. Anybody got any tips?
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concerned about?
[None].CondiExp_RandomVanilla.UnregisterForUpdate() - "<native>" Line ?
[None].CondiExp_RandomVanilla.OnEffectFinish() - "CondiExp_RandomVanilla.psc" Line 516
[06/24/2025 - 03:00:11PM] Error: Unable to call UnregisterForUpdate - no native
object bound to the script object, or object is of incorrect type
stack:
i've gone looking for myself for mods that do this, but they probably won't be compatible with this one so i'd rather not take that risk, just in case. once again, love your stuff - this one is a permanent staple in my LO :-)
Even with the verbose output, there is no prompt from the mod, and the current_expression is always blank in the MCM.
In the log, I constantly get: Status: CondiExp_CurrentlyBusy:0:::Condiexp_CurrentlyBusyImmediate:0
Does it mean that other conflicting mods have overridden the expression?
I have a feature request:
Make player's character slightly open mouth when the 'body' slot is not occupied by anything.
Something like on the screenshot below (it is SFW, armor is equipped)
As if they are heavy breathing and smiling a bit because of being horny. Yes, I know I am a pervert.