If you are using high poly head mod, put the high poly head vampire fix.esp (it should come with the high poly head mod) at the bottom of load order. Otherwise you will get the default dawnguard eyes.
No its just this one, I tested with just your mod alone. I can make my vampire have the regular red eyes in the file just fine and he looks great but say I select white eyes for the second option to cover vampire npcs, the sclera in their eyes is yellow and it completely overpowers the white eyes making them appear with a golden hue, Ive deducted that the problem is related to the glowing orange/yellow default meshes the game uses for dawnguard vampires to make their eyes glow but im not sure how to solve this issue. Your mod is great but the yellow sclera bug is ruining everything. Hope the info I provided gives you some ideas, please solve this bug. Thanks in advance.
Is this compatible with Metalsabers Beautiful Vampires of Skyrim? The description of that mod states that it uses whatever eyes you have installed. I would assume Sacrosanct is compatible considering that it only alters the mechanics of vampirism, but I thought I should check just in case...
I am missing the face for vampires, but just affects the PC. Looked and I have looked as to what could be doing this. With all Vampire related mods removed it still persists. I found the mod Vampire faces restored and that gave me back a face but the eyes are still vacant. Just wondering is anyone has encountered this?
Hey! Sorry to bother but encountering a problem... I try to use the mod but, when making all kind of vampire spawn via console just very little of them have the new eyes. Most of them have the glow pupiless eyes of dawnguard. I use Better vampire and have putt BVFE-Diverse just before.
Do i need to do something? I read about xedit but dunno how to do that.
better vampires and bvfe will conflict and override many of the same npcs. Watch the video linked in the description ("how to fix...") to learn how to easily fix conflicts. I think BV adds new vampires or something via scripts? I haven't used it in a while but I've considered making a patch for it (y'know, once I finish all my other patches)
with regards to the default eye, while it may let you choose the color it will not however in the FOMOD let you choose the type of eye you want, your just stuck with whatever the mod author wanted for blue its 'blue glow 1' for red its 'red glow 2', you would still need to repeat the tedious process of changing the eyes in the racemenu every time you load or change to vampire lord. Also the blue color does not match the one in the main F&E file, the ones in this fix are more cyan than blue.
The blue texture is the exact same one from the original mod, I didn't edit it. I can't fix your racemenu not keeping your changes, you have to find another mod that does that. And lastly, I didn't feel like including every combo in the FOMOD, I'm just trying to make it a little easier for people.
If you don't like it, don't use it. You can mess around with the original mod like other people have been doing.
I think its cyan because of the yellow glow in the meshes. It overpowers the textures, if you try with white eyes, they become golden like instead of white.
alright I see you lol I'll have to look into this, but it's likely a problem with the original mod. You can look at the og pictures and see that there is a difference there as well.
?
left is more golden while right is pure white. There are a couple options I can think of to "fix" this, but it could end up causing different problems.
56 comments
https://imgur.com/a/135qkCY
Hope the info I provided gives you some ideas, please solve this bug.
Thanks in advance.
https://imgur.com/a/3FjcbCi
I would assume Sacrosanct is compatible considering that it only alters the mechanics of vampirism, but I thought I should check just in case...
Do i need to do something? I read about xedit but dunno how to do that.
Thanks a lot.
Also the blue color does not match the one in the main F&E file, the ones in this fix are more cyan than blue.
If you don't like it, don't use it. You can mess around with the original mod like other people have been doing.
I'll have to look into this, but it's likely a problem with the original mod. You can look at the og pictures and see that there is a difference there as well.
left is more golden while right is pure white. There are a couple options I can think of to "fix" this, but it could end up causing different problems.