Skyrim Special Edition

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RedBag

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RedBag

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87 comments

  1. readmore
    readmore
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    These are gorgeous, I love coming across them in my game.  IRL I've only ever been inside the replica stave church at Epcot, but these give me the same feeling when I go inside.
  2. TAN333
    TAN333
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    I absolutely love this mod, just wish there was a mod out there that could convert them into a player home.
  3. fymb3
    fymb3
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    Cool mod. Don't let Varg know about this.
  4. JosephMamah9272
    JosephMamah9272
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    I love this mod. Anyone know where I can find a patch for Ryns Whiterun City Limits?
    Edit: Its also incompatible with Ryns Standing Stones and COTN Falkreath
    1. barmeyblonde
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      Nooooooooooo! I don't have the modding skills to create a compatibility patch for these, cos I use both of those and would love to use this! Time to go watch some tutorials, I guess!
    2. RedBag
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      You know you can enable just the ones that don't conflict, right?
    3. JosephMamah9272
      JosephMamah9272
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      Yeah but I like the Whiterun Church
  5. joanna09
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    they're so beautiful ! thank you
  6. saraceni
    saraceni
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    Great addition. I ended up erasing Bronze Water (a piece of the moutaine was missing, don't know why, probably a conflict with one of my landscape mods) and Lake Ilinalta (beacuse I'm using Ryn's Standing Stones). Thanks a lot. Endorsed. For those looking the Whiterun Chruch is near the Smuggler's Den.
  7. Tanguran
    Tanguran
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    Great mod! We need more mods like this featuring beautiful points of interests
  8. HamsterSensei12
    HamsterSensei12
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    Redbag - this is lovely! Like so many of your mods!

    I was wondering whether you could say something more about compatibility? E.g. I'm using Arthmoor's Shor's Stone, CotN Falkreath and Dawnstar. It would be nice to know whether there might be conflicts/clipping. If nothing else, maybe include a few more images of each of the locations, so users can take a guess at whether they might conflict with their preferred overhauls?
    1. RedBag
      RedBag
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      Hey, glad to hear you like it, my Falkreath is going to have similar style as stave church. I can't say for sure about other mods, since i don't use them, but they are probably slightly incompatible, because they probably change the navmeshes in the same cells as my mod, even if they don't clip. Load them after mine if you want to test compatibility.
    2. HamsterSensei12
      HamsterSensei12
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      Fair enough. I'll do some experimenting. The bronze water church might also, I suspect, conflict with Cutting Room Floor's added village. But with this being so modular, I can always stick to the churces located in otherwise untouched locations. :)
    3. HamsterSensei12
      HamsterSensei12
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      Just a quick update to say that I've tested the Shor's Stone church, and with correct LO it works beautifully with both Arthmoor's village addons and Kasala123's Burial Site. :)
  9. TheRevan1337
    TheRevan1337
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    Are there any NPCs inside the church at all? Populating my playthrough with lots of new locations where people live and work, these would be great if they came with church-goers ^^ 
    1. RedBag
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      No NPCs are added, just the churches. They aren't well suited for NPCs to maneuver anyway, due to narrow pathways, but it could be done if the church had a separate cell for interior and fewer benches.
  10. literallywhyidkman
    literallywhyidkman
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    these are sooooo beautiful, it's really incredible. thank you for the lovely mod. brightened my day coming across the one I'd installed. :)