Anyone know how to change the mod so you have to be sneaking to start disassembling a humanoid corpse instead of forcing you to not be sneaking? Given the fine the current implementation is really silly.
ay, no clue if you still want to work on this mod, but if you are still looking into the whole "Corruption" mechanic you could look into the corpse preparation mod that was ported over to SE, might be a good option to use it's mechanics or if another mod has corruption mechanics, just kinda as a way to take some work off from yourself for the addition and also make it more standardize so it can work with other mods that might do the same. V^_^V
Are you going to give Wood Elves immunity to Prion Disease and the ability to use blood potions? The Green Pact of Valenwood has defined the whole race, at least those that keep to it.
Anyone having issues with harvesting meat from animals? Since I installed this, I cannot butcher meat from Deer, Cow or Horse carcasses. Trying to narrow down the issue, so just posing the question here.
Was wondering, are werewolf characters are also immune to getting prion disease since they are 100% disease resistant? It'd make sense if they were immune, cause the werewolf skill tree is based around eating human corpses (till you unlock the perk to be able to eat animals).
Unfortunately, in my game my Werewolf character did contract Prion. Hopefully the author will return to this mod at some point because I really like it. It would also be nice to make it so eating the meat is equivalent to feeding on human blood for vampires like in the mod Animal Blood Potions for Vampires.
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