Hello there, maybe I´m doing something wrong, but I think your download file isn´t the correct one. The file path is different (to botox) and the hairstyles are differently named. So no overwriting is done in MO2. Could you have a look, please? Thanks!
Do they show up in your game at all? They work for me! They do not override anything, because all Botox files are packed into a .bsa archive, I opened it with BAE tool and checked the folder structure from there. The game loads loose files (like these) before .bsas and .esps so they should show up!
Thanks for your answer. I can´t check ingame at the moment - I´m still working on my modlist and it´s not stable at the moment. I´ll test it ingame as soon as I´m "finished". But maybe that .bsa thing is the answer. I haven´t learned to "mess" with .bsa files - yet. I just compared the textures folders that come with your mod and botox (see below) and noticed they were different. So I thought that might be a problem. Seems there is still more to learn. I´ll check ingame and report back - just need a few more days ... or weeks. textures/actors/character/character/assets/0_kas_citrushead/hair compared to textures/actors/character/character assets/Botox/Hair
8 comments
textures/actors/character/character/assets/0_kas_citrushead/hair compared to
textures/actors/character/character assets/Botox/Hair