Skyrim Special Edition

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DynV

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== Important note ==

Although this mod can be installed, it's not meant to as many parts will fall that are meant to stay; the result of which will be quite different to what it's meant to be, as in the Creation Kit. Playing the game with collision off (command "tcl") should also show how it's meant to look if the piston was motionless.


== Installation ==

=== Mod Organizer 2 ===

In its menu go to File then Install Mod... then point to the archive containing the mod. Once the mod is in the left pane, ensure it's checked, then in the right pane ensure the corresponding .esp is checked.

=== Without a mod management software ===

Extract this mod archive content into Skyrim Special Edition\Data (which is often in C:\Program Files (x86)\Steam\steamapps\common\ ), then once the game is loaded, in the main menu choose mods, then Load Order (often with the keyboard shortcut 'T'), then ensure the entry corresponding to this mod is enabled (should have a checkmark when so).


== Possible conflicts ==

Multiple trees surrounding the island peak were removed, the dragon spawn point on top of the peak was moved to the closest crest SSE on the same rock; the latter can be seen on https://imgur.com/a/sSNwGBR Of course all the added items may also cause conflicts.


== Notes ==

The TreasCorpseAlchemist Island, an unmarked location straight north of Frossel, is from the DLC The Elder Scrolls V: Dragonborn, but since it's included in Skyrim Special Edition, it's not necessary to list in requirements.